Name Description Size
About me (or my scripts): Mostly compression/updates of other scripts/adaptations I believe that scripts on a calculator with (very) limited memory shouldn’t be bigger than the must.
18 Bytes
Upgrade (and a lot of compression) of https://yaya-cout.github.io/Upsilon-Workshop/view/c5eb5ad8-f65f-45da-8c39-0289ebdc90a8 Can’t remember what I did precisely though.
4.63 KB
Attakth_ia compressed, doesn’t work on emulator.
14.3 KB
compression/mini update of https://my.numworks.com/python/schraf/autopong
880 Bytes
Amélioration (j’espère) du script “a-void” par squarepoint (https://my.numworks.com/python/squarepoint) EXE ou OK pour commencer (Entrée avec l’emulateur). Évitez les projectiles en vous déplaçant avec les flèches. Simple mais addictif.
6.07 KB
b from https://yaya-cout.github.io/Upsilon-Workshop/view/12e1515d-01ee-4100-bb5e-3d1d68b051e7 compressed, might work on Epsilon, but unsure.
22.6 KB
compression of https://github.com/arthur-jacquin/numworks-games slight speed upgrade. reduce score (bottom of the code) for less ennemies. doable with 25 bullets, even 22.
8.71 KB
Upsilon only. https://yaya-cout.github.io/Upsilon-Workshop/view/f463150d-e2c6-4d47-ad0f-d280021db6e0 compressed + optimized
1.45 KB
Simple tower defense game ! Uses a lot of memory. Very unoptimised. A better version is available at https://my.numworks.com/python/mathieu-croslacoste/castle_defence_v8
16.5 KB
11.6 KB
Latest version of castle_defence, do not remove the last underscore in the name of the script (on Epsilon), under penalty of the fatal “Memory Error”. Link to the script on the Upsilon worshop: https://yaya-cout.github.io/Upsilon-Workshop/view/98d33455-f060-4c11-ab0a-f290c2318d0a Credits: - Critor (https://tiplanet.org/forum/memberlist.php?mode=viewprofile&u=2043) pour le feedback/conseils - Afyu (https://tiplanet.org/forum/memberlist.php?mode=viewprofile&u=236306) pour les optimisations/conseils
11.5 KB
Adaptation du script “celeste” par loic-azavant (https://my.numworks.com/python/loic-azavant/celeste) pour Epsilon (le firmware officiel par défaut) Nécéssite “celeste_levels.py” (https://my.numworks.com/python/mathieu-croslacoste/celeste_levels) pour fonctionner.
11.4 KB
Adaptation du script “celeste” par loic-azavant (https://my.numworks.com/python/loic-azavant/celeste) pour Epsilon (le firmware officiel par défaut) Nécéssite “celeste_levels.py” (https://my.numworks.com/python/mathieu-croslacoste/celeste_levels) pour fonctionner.
9.54 KB
Adaptation du script “celeste” par loic-azavant (https://my.numworks.com/python/loic-azavant/celeste#:~:text=Cr%C3%A9%C3%A9%20par-,loic%2Dazavant,-Cr%C3%A9%C3%A9%20le%2012) À utiliser avec “celeste.py” (https://my.numworks.com/python/mathieu-croslacoste/celeste)
9.31 KB
Adaptation du script “celeste” par loic-azavant (https://my.numworks.com/python/loic-azavant/celeste#:~:text=Cr%C3%A9%C3%A9%20par-,loic%2Dazavant,-Cr%C3%A9%C3%A9%20le%2012) À utiliser avec “celeste.py” (https://my.numworks.com/python/mathieu-croslacoste/celeste)
9.23 KB
compressed https://my.numworks.com/python/schraf/city
1.25 KB
Casio script ported to numworks
2.34 KB
Giant version of Conway’s Game of Life (320×222). Extremely slow. Uses the screen to store the info while displaying it.
2.71 KB
just a satisfying script. Mode 1 generate normal squares, Mode 2 is more satisfing but slower as the squares grow in size. Submode 1 generate squares of growing size and then loop back, while Submode 2 is random. The delay time is the pause time in miliseconds after a square is drawn. ok to clear screen, keep shift pressed to stop.
1.77 KB
Adaptation of the script “cosmic_raiders” by ccsio (https://my.numworks.com/python/ccsio/cosmic_raiders). Needs “cosmic_raiders_lb” (https://my.numworks.com/python/mathieu-croslacoste/cosmic_raiders_lb) to run
11.3 KB
Adaptation of the script “cosmic_raiders” by ccsio (https://my.numworks.com/python/ccsio/cosmic_raiders). Dependency of “cosmic_raiders” (https://my.numworks.com/python/mathieu-croslacoste/cosmic_raiders)
3.05 KB
Beta version of “Coup Ahoo” by antthiaavikko (https://anttihaavikko.itch.io/coup-ahoo). Try it, it is amazing. (the actual game, not that)
8.22 KB
Beta version of “Coup Ahoo” by antthiaavikko (https://anttihaavikko.itch.io/coup-ahoo). Try it, it is amazing.
8.83 KB
cube_dash.py that works. and compressed.
7.77 KB
cubefield (casio script) on Numworks. Compressed.
3.04 KB
Script pour pixel art. peut etre affiché avec “dessin6” (ce script, donc) Flèches pour bouger. Alpha pour sélectionner une couleur déja enregistrée Copier le code (toute les lignes si plus qu’une) dans un fichier nommé “image_test2” affiché à la fin du programme, sous la forme de ‘im=”[votre code]”’. ATTENTION ! Si vous avez enregistrés de nouvelles couleurs, copiez aussi la palette (le truc avec pleins de nombres et de parenthèses), sous la forme de ‘pal=[votre palette ici]’
2.66 KB
Slow script that filters images: blur() and add() do pretty much the same thing, fast_add() too but is less good and faster. contrast() lessen the number of colors by rounding their values. b_w() turns black and white col() adds the given color to the image lin() create spaced lines.
1.26 KB
A test display. Image converted using TI-planet’s img2calc (https://tiplanet.org/forum/img2calc.php)
11.7 KB
A test display. Image converted using TI-planet’s img2calc (https://tiplanet.org/forum/img2calc.php)
31.7 KB
A test display. Image converted using TI-planet’s img2calc (https://tiplanet.org/forum/img2calc.php)
40.8 KB
etiord.py for casio on Numworks, and compressed.
19.5 KB
Amélioraton (j’espère) du script “floppy_birb” par zecake (https://my.numworks.com/python/zecake/floppy_birb) updated at https://my.numworks.com/python/mathieu-croslacoste/floppy_birb2
4.36 KB
Amélioraton (j’espère) du script “floppy_birb” par zecake (https://my.numworks.com/python/zecake/floppy_birb)
4.52 KB
Version minimale du script de schraf (https://my.numworks.com/python/schraf/galaxie)
513 Bytes
Improved version of the script by wpere274 (https://my.numworks.com/python/wperez274/geometry_dash_x) Added level selection, level changes, progress bar. Unoptimised
11.2 KB
Adaptation of the script for Casio “gg.py”. Simple and short Gravity Guy game. Needs “gg_data2” (https://my.numworks.com/python/mathieu-croslacoste/gg_data2) to run. Update: https://my.numworks.com/python/mathieu-croslacoste/gg_up
3.49 KB
Adaptation of the script for Casio “gg.py”. Simple and short Gravity Guy game. Dependency of “gg.py” (https://my.numworks.com/python/mathieu-croslacoste/gg) Update at https://my.numworks.com/python/mathieu-croslacoste/gg_data_up
8.44 KB
Adaptation of the script for Casio “gg.py”. Simple and short Gravity Guy game. Dependency of “gg_up.py” (https://my.numworks.com/python/mathieu-croslacoste/gg_up)
8.44 KB
Adaptation of the script for Casio “gg.py”. Simple and short Gravity Guy game. Needs “gg_data_up” (https://my.numworks.com/python/mathieu-croslacoste/gg_data_up) to run.
3.25 KB
Génère une histoire aléatoirement.
9.91 KB
mini script that tells you the number of hours the calculator was on since its last reset.
174 Bytes
Update/compression of https://my.numworks.com/python/schraf/j2048v2
1.94 KB
Crazy version of jetpack bird ( https://my.numworks.com/python/fime/jetpack_bird ). (not crazy good, simply random)
9.62 KB
compressed https://my.numworks.com/python/pardouin/labylowmini
2.62 KB
compressed + slightly optimized https://my.numworks.com/python/alban-scientifique/minecraft
16.5 KB
A small upgrade of the big upgrade of RU N (originally by Fime (https://my.numworks.com/python/fime/ruin), then updated by ATOME (https://my.numworks.com/python/atome/ruin_boss_update))
11.8 KB
Update of Ruin by fime ( https://my.numworks.com/python/fime/ruin ). Added verical wall check that can be enabled/disabled for each level. The last levels are way better on N0120 since they’re full of content. level maker: https://my.numworks.com/python/mathieu-croslacoste/ruin_lvl_maker_compact7_eps
9.73 KB
level maker for https://my.numworks.com/python/mathieu-croslacoste/ruin_lite9_eps originally by fime
2.63 KB
Sandbox by squarepoint ( https://my.numworks.com/python/squarepoint/sandbox ) with world save. (press [EXE], then paste code in the script, line 64, in saved.)
7.26 KB
port of the game shoot.py originally for casio
3.96 KB
Themaze for casio ported. needs https://my.numworks.com/python/mathieu-croslacoste/themaze_utils
9.8 KB
Dependency of https://my.numworks.com/python/mathieu-croslacoste/themaze
8.73 KB

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