Voici un petit jeu nommé simon. une suite de couleur est affichée, retenez-la et reproduisez la grâce à vos touche allant de 1 à 9. A chaque fois que vous réussissez, un dernier carré de couleur vient se rajouter au précédentes (ok pour commencer la partie).
from random import * from kandinsky import * from ion import * from time import * def reset(): fill_rect(0,0,320,222,'white');fill_rect(58,9,204,204,'black') for i in range(1,4): for j in range(1,4):fill_rect(66*i-4,66*j-53,64,64,color) color=(255,255,255);reset() while keydown(KEY_OK):continue while keydown(KEY_OK)!=True:continue b,c=0,0 while b==0: a,l,color=1,[[randint(1,3),randint(1,3)]],(255,255,255) while True: l.append([randint(1,3),randint(1,3)]);l1=[] for i in range(len(l)):fill_rect(66*l[i][0]-4,66*l[i][1]-53,64,64,'blue');sleep(0.4);fill_rect(66*l[i][0]-4,66*l[i][1]-53,64,64,'white');sleep(0.2) i=0 while len(l1)!=len(l): if keydown(KEY_ONE): l1.append([1,3]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_ONE):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_TWO): l1.append([2,3]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_TWO):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_THREE): l1.append([3,3]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_THREE):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_FOUR): l1.append([1,2]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_FOUR):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_FIVE): l1.append([2,2]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_FIVE):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_SIX): l1.append([3,2]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_SIX):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_SEVEN): l1.append([1,1]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_SEVEN):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_EIGHT): l1.append([2,1]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_EIGHT):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if keydown(KEY_NINE): l1.append([3,1]);fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'blue') while keydown(KEY_NINE):continue fill_rect(66*l1[i][0]-4,66*l1[i][1]-53,64,64,'white');i+=1 if l!=l1: color=(255,0,0);reset();sleep(1);break else: color=(0,255,0);reset();sleep(1);color=(255,255,255);reset() fill_rect(0,0,320,222,'black') draw_string("rejouer :",120,60,'yellow','black') draw_string("oui",145,90,'green','black') draw_string("non",145,120,'white','black') draw_string("score: "+str(len(l)),5,200,'yellow','black') while True: if keydown(KEY_UP):draw_string("oui",145,90,'green','black');draw_string("non",145,120,'white','black');b=0 if keydown(KEY_DOWN):draw_string("oui",145,90,'white','black');draw_string("non",145,120,'green','black');b=1 if keydown(KEY_OK): while keydown(KEY_OK):continue break if b==0:color=(255,255,255);reset()