Click_game est un jeu dont le seul but est de cliquer. plus on clic sur le bouton ok, plus on gagne d’argent. Un menu est ouvrable avec la touche exe pour faire des améliorations (l’amélioration “update click” double le nombre de coins gagné par clic et “auto click” active et améliore l’auto clic)
pour cliquer: OK
menu: EXE
BON JEU !
from random import * from kandinsky import * from ion import * a,b,play,click,up,auto,d,c,f=1,0,1,[],100,200,1,1,0 while True: if play==1: fill_rect(0,0,320,222,'black');draw_string("CLICK !",130,10,'white','black');draw_string("menu: [EXE]",208,202,'yellow','black') while True: if c!=1: if f==50:a+=c;f=0 else:f+=1 draw_string("coins: "+str(a),2,202,'white','black') if click!=[]: b+=1;fill_rect(click[-1][0]+5,click[-1][1],2,12,'white');fill_rect(click[-1][0],click[-1][1]+5,12,2,'white') if b==30:b=0;fill_rect(click[0][0]+5,click[0][1],2,12,'black');fill_rect(click[0][0],click[0][1]+5,12,2,'black');del click[0] if keydown(KEY_OK): a+=d;click.append([randint(0,280),randint(30,182)]) while keydown(KEY_OK):continue if keydown(KEY_EXE): play=0 while keydown(KEY_EXE):continue break else: e=0;fill_rect(0,0,320,222,'black');draw_string(" MENU ",130,10,'white','black');draw_string("click: [EXE]",198,202,'yellow','black');draw_string(" update click ",20,70,'white',(50,50,50));draw_string(" auto click ",20,110,'white',(50,50,50)) while True: if e==0: if a>=up:draw_string(str(up)+" coins",165,70,'green','black') else:draw_string(str(up)+" coins",165,70,'red','black') draw_string(str(auto)+" coins",145,110,(50,50,50),'black') else: if a>=auto:draw_string(str(auto)+" coins",145,110,'green','black') else:draw_string(str(auto)+" coins",145,110,'red','black') draw_string(str(up)+" coins",165,70,(50,50,50),'black') if keydown(KEY_UP):e=0 if keydown(KEY_DOWN):e=1 if keydown(KEY_OK): if e==0 and a>=up:a-=up;up*=3;d*=2 if e==1 and a>=auto:a-=auto;auto*=3;c*=2 if keydown(KEY_EXE): play=1 while keydown(KEY_EXE):continue break