rgb_decoder.py

Created by wperez274

Created on November 25, 2022

3.86 KB


from math import *
from random import *
from random import randint as R
from kandinsky import *
from kandinsky import fill_rect as F
from ion import *
from time import *

cursor_x=40
cursor_y=80

RED,GREEN,BLUE=[
R(0,255),
R(0,255),
R(0,255)

]

#border
F(0,0,3,222,"black")
F(318,0,3,222,"black")
F(0,0,322,3,"black")
F(0,220,322,2,"black")

#line
F(0,73,322,4,"black")
#top color 
F(3,3,315,70,(RED,GREEN,BLUE))
#line
F(0,140,322,3,"black")  

#middle color
#F(0,78,322,60,"black")
while 1:


  if cursor_y==80:
    draw_string("Red:   "+str(RED),50,80,"black","yellow")
  else:
    draw_string("Red:   "+str(RED),50,80,(120,0,0))
  if cursor_y==100:
    draw_string("Green: "+str(GREEN),50,100,"black","yellow")
  else:
    draw_string("Green: "+str(GREEN),50,100,(0,120,0))
  if cursor_y==120:
    draw_string("Blue:  "+str(BLUE),50,120,"black","yellow")
  else:
    draw_string("Blue:  "+str(BLUE),50,120,(0,0,120))
  
  if keydown(KEY_UP) and cursor_y==80:
    sleep(0.2)
    cursor_y=80

  if keydown(KEY_UP) and cursor_y==100:
    sleep(0.2)
    cursor_y=80

  if keydown(KEY_UP) and cursor_y==120:
    sleep(0.2)
    cursor_y=100
  
  if keydown(KEY_DOWN) and cursor_y==80:
    sleep(0.2)
    cursor_y=100
  
  if keydown(KEY_DOWN) and cursor_y==100:
    sleep(0.2)
    cursor_y=120
    
  if keydown(KEY_DOWN) and cursor_y==120:
    sleep(0.2)
    cursor_y=120

#randomize    
  if keydown(KEY_OK) and cursor_y==80:
    RED=R(0,255)
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.2)

  if keydown(KEY_OK) and cursor_y==100:
    GREEN=R(0,255)
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.2)
    
  if keydown(KEY_OK) and cursor_y==120:
    BLUE=R(0,255)
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.2)

#Decrease value (+)
  if keydown(KEY_LEFT) and cursor_y==80:
    RED-=1
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)
  if keydown(KEY_LEFT) and cursor_y==100:
    GREEN-=1
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)
  if keydown(KEY_LEFT) and cursor_y==120:
    BLUE-=1
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

#Increase value (-)

  if keydown(KEY_RIGHT) and cursor_y==80:
    RED+=1
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

  if keydown(KEY_RIGHT) and cursor_y==100:
    GREEN+=1
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

  if keydown(KEY_RIGHT) and cursor_y==120:
    BLUE+=1
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

  if RED<0:RED=0
  if GREEN<0:GREEN=0
  if BLUE<0:BLUE=0

  if RED>255:RED=255
  if GREEN>255:GREEN=255
  if BLUE>255:BLUE=255

#reset value to 0
  if keydown(KEY_BACKSPACE) and cursor_y==80:
    RED=0
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

  if keydown(KEY_BACKSPACE) and cursor_y==100:
    GREEN=0
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

  if keydown(KEY_BACKSPACE) and cursor_y==120:
    BLUE=0
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,cursor_y,315,20,"white")
    sleep(0.15)

#display info on screen
#  draw_string("R,G,B = "+"("+str(RED)+","+str(GREEN)+","+str(BLUE)+")",3,3)
  draw_string("keys: [Left/Right] = -/+ Value",9,145,"black",(19,219,246))
  draw_string("keys: [Up/Down] = Select",9,165,"black",(214,177,9))
  draw_string("[OK],[Toolbox]=Random,RandomAll",5,185,"black",(0,253,207))
  draw_string("key Backspace] = Reset",9,205,"black",(235,235,235))

  if keydown(KEY_TOOLBOX):
    RED=R(0,255)
    GREEN=R(0,255)
    BLUE=R(0,255)
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,80,315,60,"white")
    sleep(0.2)

if keydown(KEY_VAR):
    BLUE=GREEN=BLUE=0
    F(3,3,315,70,(RED,GREEN,BLUE))
    F(3,80,315,60,"white")
    sleep(0.2)

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