Draw level 1.
3 (“white”) Platforms, 1 Red Lava Surface, 1 (“cyan”) Door
You Welcome.
from math import * from random import * from kandinsky import * rect_w=50 rect_h=5 rect_c="white" level_1_plat=[ [0,170,rect_w,rect_h,rect_c], [60,110,rect_w,rect_h,rect_c], [150,140,rect_w,rect_h,rect_c] ] lava_y=randint(200,210) lava_c="red" def drawLevel_1(): global locations,widths,lava_y,lava_c #sky bg=(randint(0,80),randint(0,80),randint(0,80)) fill_rect(0,0,322,222,bg) #door fill_rect(300,50,15,22,"cyan") fill_rect(295,71,23,1,"white") #lava fill_rect(0,lava_y,322,200,"red") #rect platforms for i in level_1_plat: fill_rect(*i) drawLevel_1()