import kandinsky as kd kd = kd from v_math import * WIDTH = 320 HEIGHT = 222 TOP = 0 Vector2.setScreenSize(WIDTH, HEIGHT) def drawEdge(edge:Edge2, color): v1, v2 = edge.v1, edge.v2 dx = abs(v2.x - v1.x) sx = 1 if v1.x < v2.x else -1 dy = -abs(v2.y - v1.y) sy = 1 if v1.y < v2.y else -1 er = dx + dy while True: if 0 <= v1.x <= WIDTH and TOP <= v1.y <= HEIGHT: kd.set_pixel(v1.x, v1.y, color) if v1.x == v2.x and v1.y == v2.y: break e2 = 2 * er if e2 >= dy: if v1.x == v2.x: break er += dy v1.x += sx if e2 <= dx: if v1.y == v2.y: break er += dx v1.y += sy def logNumber(number:float, position:Vector2, color, length:int=6, decimals:int=2): number = ('{:>' + str(length) + '.' + str(decimals) + 'f}').format(number) kd.draw_string(number, position.x, position.y, '#ffffff', color)