meteorites.py

Created by schraf

Created on April 27, 2020

1.69 KB

Jeu “météorites” inspiré du jeu Game & Watch “Helmet”.

But du jeu : Traverser le terrain en évitant la pluie de météorites ! Mais attention, la porte du côté droit n’est pas toujours ouverte, il faut attendre que le voyant soit vert ;-)

Le programme a la même base que jeu “fire” pour la NUMWORKS, vous ne devriez donc pas avoir de difficultés à le comprendre.


from kandinsky import *
from time import *
from random import *
from ion import *


RO, VE, BL, NR, BE = (255,0,0), (70,160,70), (255,255,255), (70,70,70), (30,50,120)
MAXVIES, DELAI = 10, 0.2
fr, aff = fill_rect, draw_string
GA, HT = 40, 20

def dep_joueur(j, d):
  aff(" ", GA + 40*j, 174,BL,BE)
  j += d
  aff("P", GA + 40*j, 174,BL,BE)
  sleep(0.1)
  return j

def aff_lettre(txt, l, co = BE):
  p, c = l[0], l[1]
  aff(txt, GA+40*c, HT+30*p, BL, co)
  
def dep_lettre(l):
  aff_lettre(" ", l)
  l[0] += 1
  aff_lettre("*", l)
  return l

def decors():
  fr(0,0,320,220,BE)
  for i in range(100):
    set_pixel(randrange(0,320), randrange(0,320), BL)
  fr(0,200,320,30,VE)
  fr(0,150,30,50,NR)  
  fr(290,150,30,50,NR)  
  
def go():
  decors()
  score, vies = 0, MAXVIES
  t = monotonic()
  j = dep_joueur(0, 0)
  pp = []
  ouvert = False
  while vies >= 0:
    if monotonic() - t > DELAI:
      futur = []
      for l in pp:
        l = dep_lettre(l)
        if l[0] == 6: 
          if j == l[1]:
           txt = "="  
           vies -= 1
           j = dep_joueur(0, 0)
           aff("*"*(MAXVIES - vies), 0, 0, NR, RO)
          else: txt = " "
          aff_lettre(txt, l, VE)
        else: futur.append(l)
      t = monotonic()
      pp = futur
      pp.append([-1, randint(1,5)])
      if random() < 0.1: ouvert = not(ouvert)
      coul = VE if ouvert else RO
      fr(300,140,10,10,coul)
    if keydown(KEY_LEFT) and j > 0:
      j = dep_joueur(j, -1)
    if keydown(KEY_RIGHT) and j < 5:
      j = dep_joueur(j, 1)
    if keydown(KEY_RIGHT) and j == 5 and ouvert:
      score += 1
      aff(str(score), 290, 202, BL, VE)
      j = dep_joueur(j, -5)
  aff("GAME OVER !", 100, 203, RO, NR)

go()

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