Utilisez les flèches de direction pour jouer.
from kandinsky import * from random import * from time import * from ion import * v=[0]*16 chiffres = [31599,18724,29671,31207,18925,31183,31695,18727,31727,31215] sco = 0 def aff(n,x,y): if n>0: for k,c in enumerate(str(n)): for i in range(16): if chiffres[int(c)]>>i & 1 == 1: fill_rect(x+12*k+(i%3)*3,y+(i//3)*3,3,3,(110,110,90)) def ajout(): vides = [i for i,x in enumerate(v) if x==0] if len(vides) != 0: v[choice(vides)] = choice([2,2,2,4]) plateau() def gauche(r): return ([x for x in r if x!=0]+[0]*4)[:4] def simp(r): global sco r = gauche(r) for i in range(1,4): if r[i] == r[i-1]: r[i-1] *= 2 r[i] = 0 sco += r[i-1] return gauche(r) def calcul(ligne,pas): for i in range(4): pos = simp([v[ligne[k]+pas*i] for k in range(4)]) for k in range(4): v[ligne[k]+pas*i] = pos[k] ajout() def plateau(): global sco fill_rect(3,6,208,208,(190,170,160)) for i in range(16): g = max(0,int(-v[i]/2+255)) fill_rect(5+50*(i%4),8+50*(i//4),47,47,(g,g,g)) aff(v[i],7+50*(i%4)+24-6*len(str(v[i])),25+50*(i//4)) draw_string(("0000"+str(sco))[-5:],250,10) def go(): ajout() while True: if keydown(KEY_LEFT): calcul([0,1,2,3],4) elif keydown(KEY_RIGHT): calcul([3,2,1,0],4) elif keydown(KEY_UP): calcul([0,4,8,12],1) elif keydown(KEY_DOWN): calcul([12,8,4,0],1) sleep(.1) go()