circles.py

Created by schraf

Created on April 27, 2023

696 Bytes

“pion” dessine un pion de couleur “coul” aux coordonnées (c, l). Possibilité d’ajouter une ombre en utilisant le décalage “d” et une autre couleur, par exemple noire.

La boucle “for i in range(3): pion()” permet d’avoir un tracé plus net, essayez avec 2 ou sans la boucle pour voir la différence.


from kandinsky import *
from turtle import *
from random import *
from time import sleep

fond = (180,) * 3

def rect(c, l):
 fill_rect(160 + 30 * c, 111 - 30 * l, 25 , 25, fond)

def plateau():
 for c in range(-3,4):
  for l in range(-2,4): rect(c, l)

def pion(c, l, coul, d = 0):
  penup()
  goto(c + d, l - d)
  pendown()
  pensize(15)
  color(coul)
  goto(c + d, l - d)
  penup()

def cercle(c, l):
  u, v = 30 * c + 12, 30 * l - 12
  pion(u, v, (0, 0, 0), 2)
  for i in range(3): pion(u, v, (255, 0, 0)) 

plateau()
hideturtle()
c, l = 0, 0
while True:
  c = max(-3, min(3, c + randint(-1,1)))
  l = max(-2, min(3, l + randint(-1,1)))
  cercle(c, l)
  sleep(.8)
  rect(c, l)

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