chess1.py

Created by schraf

Created on March 05, 2020

924 Bytes

Suivre une partie de jeu d'échecs

Voir les explications en vidéo ici

Première partie - Création du plateau et des pièces

On reprend l’idée de la vidéo sur les nageurs pour la création des pièces.
Inspiration pour la forme des pièces : https://youtu.be/36P26xWokjY


from kandinsky import *

# Pieces echecs
P = [0,120,252,252,120,120,252,510,510,0]
T = [0,438,438,510,252,252,252,510,510,0]
C = [0,56,124,124,240,248,252,510,510,0]
F = [48,56,156,220,478,510,252,510,510,0]
R = [48,120,48,252,510,252,252,510,510,0]
D = [72,120,306,438,180,252,252,510,510,0]
pos="TCFDRFCTPPPPPPPP"

def dessin(x,y,p,coul):
  for c in range(10):
    for l in range(10):
      if p[l]>>c & 1:
        car(x+2*c,y+2*l,2,coul)

def car(x,y,t,c):
  for i in range(t*t): 
    set_pixel(x+i%t,y+i//t,c)
    
def jeu():
  g,h=30,30
  for c in range(8):
    for l in range(8):
      coul = (110,110,220) if (c+l)%2==0 else (0,0,0)
      car(g+20*c,h+20*l,20,coul)
    draw_string(str(c+1),g-20,h+1+7*20-20*c)
    draw_string(chr(97+c),g+5+20*c,h-20)
  for v in range(16):
    dessin(g+20*(v%8),h+20*(v//8),eval(pos[v]),(240,150,50))
    dessin(g+20*(v%8),h+7*20-20*(v//8),eval(pos[v]),(248,255,248))

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