blanche2.py

Created by schraf

Created on October 24, 2022

6.34 KB

Le script d’origine avec les explications est ici : https://my.numworks.com/python/schraf/blanche

Ajout d’un 4e jeu nommé “CARRE” et basé sur le jeu CERCLE de Blanche

CARRE

Un carré de taille variable s’affiche ainsi qu’une jauge à gauche.

Appuyez sur + ou - pour définir le niveau de la force que vous voulez appliquer au lancer de votre balle. Appuyez ensuite sur EXE pour la lancer. Celle-ci doit s’arrêter dans la zone orange, si ce n’est pas le cas vous avez 3 essais pour réussir à trouver la bonne force.

Remarque : Il est possible que la balle fasse plusieurs tours, ce n’est pas grave, il faut juste qu’elle s’arrête au bon endroit !

Description du code du jeu n°4

# Le carré est numéroté de 0 (en haut à gauche)
# et les n° font le tour dans le sens inverse
# des aiguilles d'une montre
# pos_carre cherche les coord (x,y) suivant le n° i
def pos_carre(i, cote):
  i %= 4 * cote
  if i <= cote: return 0,i
  if i <= 2 * cote: return i - cote, cote
  if i <= 3 * cote: return cote, 3 * cote - i
  return 4 * cote - i, 0

# Dessin d'une balle pour le jeu 4
def boule4(c,cote,i):
  x, y = pos_carre(i, cote)
  boule(0, c, 115 - 11 * cote + 22 * x, 119 - 11 * cote + 22 * y)

def jeu4(niv):
  essai = 0
  # Facile = taille 4 ou 5 et Difficile = taille 3 à 5
  cote = randint(niv - 1,4)
  # La force que le joueur doit trouver
  force = randint(3,16)
  titre(0, "CARRE")
  while essai < 3:
  	# Dessin du carré
    for i in range(4 * cote):
      boule4(RO if i > 3 * cote else WH, cote, i)
    # La balle bleue à la position 0
    boule4(BL, cote, 0)
    # Dessin de la jauge à gauche
    fill_rect(15,80,20,102,BL)
    fill_rect(16,81,18,100,WH)  
    draw_string("+",20,60,BL)
    draw_string("-",20,185,BL)
    # Le joueur choisit la force
    t,h = 0,0
    while t != 2: 
     


from kandinsky import *
from random import choice, randint
from ion import *
from time import sleep,monotonic

BL, WH, RO = (80,176,216), (248,252,248), (232,120,88)
LAB = "123+-"
TOUCHES = [KEY_ONE,KEY_TWO,KEY_THREE,KEY_PLUS,KEY_MINUS]
NBJEUX = 4
PH = ["VOUS AVEZ PERDU !","BRAVO !","RATE !"]
cles = []

pal = [[255,255,255],[169,233,249],[214,240,248],[81,178,222],[44,123,166],[144,169,183],[240,218,201],[250,205,168],[251,190,142],[200,155,133],[224,149,103],[141,96,76],[182,107,62],[29,67,106],[237,123,93],[100,123,137]]
im = "A56B3CB2DCA2CA2BCABDECA2BFA56CB2C2B2DA5BCAB2DCA2C2A57C3ACB2CA4BCAB4A61C6B2A3C2A2C3BCA61C5B2CA2C2ACBC4A2CA59C5B2A2BCAB2A3C3FA59C3BCB3ACA2BCA2G2FD2A59C2ACBCB2C2ACFH2I3JFEA60C2AC3BAJIHKI7JA61DFGJ2CGKI2H3I6A61EJHIKHI3H2IK2J2K2IA61CFJI3HIHIKL2KJK4A62FL3KIHIKM3L4MKA62DJL2MKI2K2ML5MKA62DNL4IHIKMJ2L2KIHA62DNLJL2KHI2K4I2H2A61CDEJ2K2IH2IH8A61CDEJI3H3IH8A61CDEJI3H2I3H5I2A61CDELI3H3I4H2I2KA61BDENJI3HI3KI4K2A61BDENLKI3K4I3K2OA61BD2N2JKIK4I4K3A61BD2N3KI2K2I3K5A61BD2EN2PK2O6K4A61BD2EN2PGKO5K5A61BD2EN2EFJKO2K2I3K2A61CD3N2EFPJK2I5KMA61CBD2ENE3PHIH2I2KM2A61CBD2E6FI3K2M3A61CBD2E5PF2JL2M4A62B2DE4PF4PLM4A62B2D2E3PFG2JLK3M2A62B2D2E3PFH2J2K5A62CBD2E3FJHIJK4I2A62CBD2E3FJHJ2K3I3A62CB2D2E2FJ4K3I2HA62CB2D2E2FJ2L2K2I3GA62CB2D3F2JL2MK2I3GA62CB2D3F2JLMK2I3HCA62CB2D3F2L2K2I4GCA62CBD4F2L2KI4HABA62CBD4F2LKI5GCBA62B4DEPFJI5HGCBA61CB4DPFJKI4H2ACBA61B5DPFJI4H2GCB2A60CB5PFGHI5HGCB2A59CB2CBDF2JGH2I3H2ACB2A59CBCB2DFJGH2I4HGCB3A58C4BF3GH3I4HGCB3A57C4B2F2GH4I3HGACB3A57BC3BF2CGH3I3H2GC2BC2A56B2C3F3GH4I2HG3CB2C2A55CBC3BF2G2H6G3ACB2C2A55CBC2BFCG3H5G3A2CB"

def aff_cles():
  for i in range(len(cles)):
    draw_string(chr(254), 10+12*i,200,BL if cles[i] else RO)

def visage():
  r,i = 0,0
  while r<len(im):
   s = im[r]
   n = ""
   r += 1
   while r < len(im) and "9" >= im[r] >= "0":
    n += im[r]
    r += 1
   nb = 1 if n == "" else int(n)  
   c = pal[ord(s)-65]
   for j in range(nb):
    if s != "A": fill_rect(4*(i%80),2+4*(i//80),4,4,(c[0],c[1],c[2]))
    i += 1
  sleep(.5) 

def key(t,duree = -1):
  dep = monotonic()
  while True:
    for (i, k) in enumerate(t):
      if keydown(k): return i
    if duree > 0 and monotonic() - dep > duree: return -1  

def marge(txt): return 125 - 5 * len(txt)

def titre(n, t):
  fill_rect(0,0,320,222,WH)  
  fill_rect(0,20,250,25,BL)
  txt = ["ADRESSE","CHANCE","MES DEFIS"][n]
  draw_string(txt,marge(txt),23,WH,BL)
  draw_string(t,marge(t),50,BL)
  visage()
  aff_cles()

def suite(rect = True): 
  draw_string("EXE",110,190,BL)
  key([KEY_EXE])
  draw_string("   ",110,190,WH,WH)
  if rect: fill_rect(0,80,240,20,WH)

def vider():
  for i in range(5):
    boule(i, WH)
    draw_string(LAB[i],35+40*i,155,BL)

def parle(t):
  draw_string(t,marge(t),80,WH,BL)  
  suite() 

def boule(n,c,d = 30, y = 130):
  x = d + 40 * n
  if c == WH: 
    fill_rect(x,y,20,20,BL)  
    fill_rect(x+1,y+1,18,18,WH)
  else:
    fill_rect(x,y,20,20,c)      
  
def jeu1(niv): 
  titre(1, "COMBINAISON")
  blanche = []
  essai = 0
  numeros = list(range(5))
  for i in range(3):
    v = choice(numeros)
    blanche.append(v)
    numeros.remove(v)
  gagne = False
  while True:
    vider()
    joueur = []
    while len(joueur) != 3:
      t = key(TOUCHES)
      if t not in joueur: 
        joueur.append(t)
        boule(t,BL)    
    identiques = len([k for k in range(3) if joueur[k] in blanche])
    essai += 1
    if identiques == 3:
      parle(PH[1])
      return 1
    elif essai < niv:
      parle("BIEN = {}".format(identiques))
    else:
      for i in blanche:
        draw_string(LAB[i],35+40*i,155,WH,RO)
      parle(PH[0])
      return 0 

def jeu2(niv):
  titre(0, "STOP CHUTE")
  essai = 0
  while True:
    delai = randint(100,500) / 100
    pos = choice(range(5))    
    vider()
    suite()
    sleep(delai)
    boule(pos,BL)
    t = key(TOUCHES,niv/10)
    essai += 1
    if t == pos:
      parle(PH[1])
      return 1
    elif essai < 3:
      boule(pos,RO)
      parle(PH[2])
    else:
      boule(pos,RO)
      parle(PH[0])
      return 0 

def bouge(pos,c,d):
  boule(pos,c,50,80)
  sleep(.1)
  boule(pos,WH,50,80)
  if pos <= 0 or pos >= 3: d *= -1
  pos += d
  return [pos,d]

def jeu3(niv):
  essai = 0
  erreur = .2 if niv == 1 else .1
  duree = randint(3,10)
  while essai < 3:
    titre(0, "SOUFFLE +")
    boule(0,RO,210,120)
    boule(0,BL,10,120)
    parle("{} s".format(duree))
    t = monotonic()
    while not(keydown(KEY_PLUS)): True
    essai += 1
    d = monotonic() - t
    n = int(20 * d / duree)
    for i in range(n):
      fill_rect(10 + 10 * i,120,20,20,BL) 
      sleep(.2)
      if i != n-1: fill_rect(10 + 10 * i,120,20,20,WH) 
    if abs(duree - d) < erreur:
        parle("{} {n:.1f} s".format(PH[1],n=d))
        return 1
    elif essai < 3:
      boule(0,RO,210,120)
      parle("{} {n:.1f} s".format(PH[2],n=d))
    else:
      parle(PH[0])
      return 0 

def pos_carre(i, cote):
  i %= 4 * cote
  if i <= cote: return 0,i
  if i <= 2 * cote: return i - cote, cote
  if i <= 3 * cote: return cote, 3 * cote - i
  return 4 * cote - i, 0

def boule4(c,cote,i):
  x, y = pos_carre(i, cote)
  boule(0, c, 115 - 11 * cote + 22 * x, 119 - 11 * cote + 22 * y)

def jeu4(niv):
  essai = 0
  cote = randint(niv - 1,4)
  force = randint(3,16)
  titre(0, "CARRE")
  while essai < 3:
    for i in range(4 * cote):
      boule4(RO if i > 3 * cote else WH, cote, i)
    boule4(BL, cote, 0)
    fill_rect(15,80,20,102,BL)
    fill_rect(16,81,18,100,WH)  
    draw_string("+",20,60,BL)
    draw_string("-",20,185,BL)
    t,h = 0,0
    while t != 2: 
      choix = [KEY_PLUS,KEY_MINUS,KEY_EXE]
      if h == 0: choix.remove(KEY_EXE)
      t = key(choix)
      sleep(.1)
      if t == 0: h = min(h + 4, 100)
      elif t == 1: h = max(h - 4, 0)
      fill_rect(16,81,18,100,WH)   
      fill_rect(16,181 - h,18,h,BL)
    essai += 1
    n = int(h * cote / force)
    for i in range(n):
      boule4(RO if i % (4 * cote) > 3 * cote else WH, cote, i)
      boule4(BL, cote, i + 1)
      sleep(.2)
    if (n % (4 * cote)) > 3 * cote:
      parle(PH[1])
      return 1
    elif essai < 3:
      suite()
    else:
      parle(PH[0])
      return 0 

def go():
  global cles
  while True:
    titre(2,"Niveau 1 ou 2 ?")
    t = key([KEY_ONE,KEY_TWO])
    niv = 4 - t
    defis = list(range(NBJEUX))
    for i in range(4):
      n = choice(defis)
      defis.remove(n)
      cles.append(eval("jeu"+str(1 + n))(niv))
    titre(2,"Vous gagnez")
    parle("{} cles".format(sum(cles)))
    cles = []
go()

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