from math import * from random import random from kandinsky import * fill_rect(0, 0, 320, 222, (0, 0, 0)) coul = (0,0,0), (255,0,0), (255,255,0), (255,255,255) for i in range(2e5): x = i * sqrt(2) % 1 * 2 - 1 y = i * sqrt(3) % 1 * 1.2 - 0.7 c, p = -3 * (y < 0), 0.1 d = x * x r = d + y * y if abs(x) < 0.6 and y < 0.4: c, p = 3, (x + y + 0.8) * 0.2 if d + 2 * (y + 0.8) ** 2 < 0.8: c, p = 3, (x - y + 0.2) * 0.4 if r < 0.2: c, p = 3, (x + 0.4) if d + (y + 0.1) ** 2 < 0.18: c, p = 2, 0.1 - (abs(y) < 0.06 and abs(x - 0.1) < 0.02) if (p < 1 and d + (y + 2) ** 2 > 4 or (x + y / 6 < -0.1 and x - y / 5 > -0.05)): c = 0 if (0.2 > x + y > 0) and (1.2 > x - y > 1): c = 1 if p > random(): set_pixel(int(160 * (x + 1)), int(222 - 160 * (y + 0.7)), coul[c])