Minecraft game
from kandinsky import * from ion import * from time import sleep from random import * # Define colors for the grass block and details GRASS_COLOR = (116,180,74) # Green color DIRT_COLOR = (124, 84, 60) # Brown color SKY_COLOR = (91,141,220) # Create a function to draw a grass block def draw_grass_block(x, y): # Draw the grass top for px in range(16): for py in range(3): set_pixel(x+px, y-py+2, (randint(-30,10)+GRASS_COLOR[0],randint(-30,10)+GRASS_COLOR[1],randint(-30,10)+GRASS_COLOR[2])) # Draw the grass bottom for px in range(16): for py in range(13): set_pixel(x+px, y-py+13+2, (randint(-20,20)+DIRT_COLOR[0],randint(-20,20)+DIRT_COLOR[1],randint(-10,10)+DIRT_COLOR[2])) # Create a function to draw a dirt block def draw_dirt_block(x, y): # Draw the dirt for px in range(16): for py in range(16): set_pixel(x+px, y-py+11+2, (randint(-20,20)+DIRT_COLOR[0],randint(-20,20)+DIRT_COLOR[1],randint(-10,10)+DIRT_COLOR[2])) # Clear the screen while True: # Draw a grass block at the current coordinates fill_rect(0, 0, 320, 240, SKY_COLOR) # Clear the screen for x in range(20): for y in range(6): if y == 0: draw_grass_block(x*16, y*16+128) else: draw_dirt_block(x*16, y*16+128)