import math import kandinsky import ion import random import turtle import time A1 = 0 #1=IA\J2 | 2=Joueur A2 = 0 #1=IA\J2 | 2=Joueur A3 = 0 #1=IA\J2 | 2=Joueur B1 = 0 #1=IA\J2 | 2=Joueur B2 = 0 #1=IA\J2 | 2=Joueur B3 = 0 #1=IA\J2 | 2=Joueur C1 = 0 #1=IA\J2 | 2=Joueur C2 = 0 #1=IA\J2 | 2=Joueur C3 = 0 #1=IA\J2 | 2=Joueur TURN = random.randrange(1,2) BOT = random.randrange(1,9) # 320x225 kandinsky.fill_rect(0,0,115,225,kandinsky.color(200,200,200)) kandinsky.fill_rect(115,0,5,225,kandinsky.color(150,150,150)) kandinsky.draw_string("MORPION",25,10) kandinsky.draw_string("Bienvenue\n\n\n\n\t\t\t\t[EXE] - Jouer",180,10) while ion.keydown(ion.KEY_EXE): #evite que le script en dessous s'execute des le lancement si EXE est appuier GAMEMODE = 0 while not ion.keydown(ion.KEY_EXE): GAMEMODE = 0 while GAMEMODE == 0: kandinsky.draw_string("Bienvenue\n\n\n\n\t\t\t [SHIFT] \n\t\t\t Joueur VS IA\n\n\t\t\t [ALPHA]\n\t\t\t 2 Joueurs",180,10) if ion.keydown(ion.KEY_SHIFT): GAMEMODE = 1 if ion.keydown(ion.KEY_ALPHA): GAMEMODE = 2 kandinsky.fill_rect(130,0,250,225,'white') kandinsky.fill_rect(190,30,1,165,'gray') kandinsky.fill_rect(250,30,1,165,'gray') kandinsky.fill_rect(130,80,175,1,'gray') kandinsky.fill_rect(130,140,175,1,'gray') while True: if A1 == 0: kandinsky.draw_string("7",155,45,kandinsky.color(200,200,200)) elif A1 == 1: kandinsky.draw_string("O",155,45) else: kandinsky.draw_string("X",155,45) if A2 == 0: kandinsky.draw_string("8",215,45,kandinsky.color(200,200,200)) elif A2 == 1: kandinsky.draw_string("O",215,45) else: kandinsky.draw_string("X",215,45) if A3 == 0: kandinsky.draw_string("9",275,45,kandinsky.color(200,200,200)) elif A3 == 1: kandinsky.draw_string("O",275,45) else: kandinsky.draw_string("X",275,45) if B1 == 0: kandinsky.draw_string("4",155,100,kandinsky.color(200,200,200)) elif B1 == 1: kandinsky.draw_string("O",155,100) else: kandinsky.draw_string("X",155,100) if B2 == 0: kandinsky.draw_string("5",215,100,kandinsky.color(200,200,200)) elif B2 == 1: kandinsky.draw_string("O",215,100) else: kandinsky.draw_string("X",215,100) if B3 == 0: kandinsky.draw_string("6",275,100,kandinsky.color(200,200,200)) elif B3 == 1: kandinsky.draw_string("O",275,100) else: kandinsky.draw_string("X",275,100) if C1 == 0: kandinsky.draw_string("1",155,160,kandinsky.color(200,200,200)) elif C1 == 1: kandinsky.draw_string("O",155,160) else: kandinsky.draw_string("X",155,160) if C2 == 0: kandinsky.draw_string("2",215,160,kandinsky.color(200,200,200)) elif C2 == 1: kandinsky.draw_string("O",215,160) else: kandinsky.draw_string("X",215,160) if C3 == 0: kandinsky.draw_string("3",275,160,kandinsky.color(200,200,200)) elif C3 == 1: kandinsky.draw_string("O",275,160) else: kandinsky.draw_string("X",275,160) if GAMEMODE == 1: if TURN == 1: if ion.keydown(ion.KEY_EXE): kandinsky.fill_rect(0,0,115,225,kandinsky.color(200,200,200)) A1 = 0 #1=IA\J2 | 2=Joueur A2 = 0 #1=IA\J2 | 2=Joueur A3 = 0 #1=IA\J2 | 2=Joueur B1 = 0 #1=IA\J2 | 2=Joueur B2 = 0 #1=IA\J2 | 2=Joueur B3 = 0 #1=IA\J2 | 2=Joueur C1 = 0 #1=IA\J2 | 2=Joueur C2 = 0 #1=IA\J2 | 2=Joueur C3 = 0 #1=IA\J2 | 2=Joueur TURN = random.randrange(1,2) else: kandinsky.draw_string(" [EXE] \n debloque \n IA ",0,150) kandinsky.draw_string("MORPION",25,10) kandinsky.draw_string("Joueur",25,100) kandinsky.draw_string(" IA ",25,115,'green') BOT = random.randrange(1,9) time.sleep(0.5) if BOT == 9: if A1 == 0: A1 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 8: if A2 == 0: A2 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 7: if A3 == 0: A3 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 6: if B1 == 0: B1 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 5: if B2 == 0: B2 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 4: if B3 == 0: B3 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 3: if C1 == 0: C1 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 2: if C2 == 0: C2 = 2 TURN = 2 else: BOT = random.randrange(1,9) if BOT == 1: if C3 == 0: C3 = 2 TURN = 2 else: BOT = random.randrange(1,9) kandinsky.fill_rect(0,0,115,225,kandinsky.color(200,200,200)) else: kandinsky.draw_string("MORPION",25,10) kandinsky.draw_string("Joueur",25,100,'green') kandinsky.draw_string(" IA ",25,115) if ion.keydown(ion.KEY_ONE) and C1 == 0: C1 = 1 TURN = 1 if ion.keydown(ion.KEY_TWO) and C2 == 0: C2 = 1 TURN = 1 if ion.keydown(ion.KEY_THREE) and C3 == 0: C3 = 1 TURN = 1 if ion.keydown(ion.KEY_FOUR) and B1 == 0: B1 = 1 TURN = 1 if ion.keydown(ion.KEY_FIVE) and B2 == 0: B2 = 1 TURN = 1 if ion.keydown(ion.KEY_SIX) and B3 == 0: B3 = 1 TURN = 1 if ion.keydown(ion.KEY_SEVEN) and A1 == 0: A1 = 1 TURN = 1 if ion.keydown(ion.KEY_EIGHT) and A2 == 0: A2 = 1 TURN = 1 if ion.keydown(ion.KEY_NINE) and A3 == 0: A3 = 1 TURN = 1 else: if TURN == 1: kandinsky.draw_string("MORPION",25,10) kandinsky.draw_string("Joueur 1",25,100,'green') kandinsky.draw_string("Joueur 2",25,115) if ion.keydown(ion.KEY_ONE) and C1 == 0: C1 = 1 TURN = 2 if ion.keydown(ion.KEY_TWO) and C2 == 0: C2 = 1 TURN = 2 if ion.keydown(ion.KEY_THREE) and C3 == 0: C3 = 1 TURN = 2 if ion.keydown(ion.KEY_FOUR) and B1 == 0: B1 = 1 TURN = 2 if ion.keydown(ion.KEY_FIVE) and B2 == 0: B2 = 1 TURN = 2 if ion.keydown(ion.KEY_SIX) and B3 == 0: B3 = 1 TURN = 2 if ion.keydown(ion.KEY_SEVEN) and A1 == 0: A1 = 1 TURN = 2 if ion.keydown(ion.KEY_EIGHT) and A2 == 0: A2 = 1 TURN = 2 if ion.keydown(ion.KEY_NINE) and A3 == 0: A3 = 1 TURN = 2 elif TURN == 2: kandinsky.draw_string("Joueur 1",25,100) kandinsky.draw_string("Joueur 2",25,115,'green') if ion.keydown(ion.KEY_ONE) and C1 == 0: C1 = 2 TURN = 1 if ion.keydown(ion.KEY_TWO) and C2 == 0: C2 = 2 TURN = 1 if ion.keydown(ion.KEY_THREE) and C3 == 0: C3 = 2 TURN = 1 if ion.keydown(ion.KEY_FOUR) and B1 == 0: B1 = 2 TURN = 1 if ion.keydown(ion.KEY_FIVE) and B2 == 0: B2 = 2 TURN = 1 if ion.keydown(ion.KEY_SIX) and B3 == 0: B3 = 2 TURN = 1 if ion.keydown(ion.KEY_SEVEN) and A1 == 0: A1 = 2 TURN = 1 if ion.keydown(ion.KEY_EIGHT) and A2 == 0: A2 = 2 TURN = 1 if ion.keydown(ion.KEY_NINE) and A3 == 0: A3 = 2 TURN = 1 if not A1 == 0 and not A2 == 0 and not A3 == 0 and not B1 == 0 and not B2 == 0 and not B3 == 0 and not C1 == 0 and not C2 == 0 and not C3 == 0: kandinsky.draw_string("\t[EXE]\n\tReset",0,140) if ion.keydown(ion.KEY_EXE): A1 = 0 #1=IA\J2 | 2=Joueur A2 = 0 #1=IA\J2 | 2=Joueur A3 = 0 #1=IA\J2 | 2=Joueur B1 = 0 #1=IA\J2 | 2=Joueur B2 = 0 #1=IA\J2 | 2=Joueur B3 = 0 #1=IA\J2 | 2=Joueur C1 = 0 #1=IA\J2 | 2=Joueur C2 = 0 #1=IA\J2 | 2=Joueur C3 = 0 #1=IA\J2 | 2=Joueur TURN = random.randrange(1,2) kandinsky.fill_rect(0,0,115,225,kandinsky.color(200,200,200))