Ce programme vous permet de dessiner sur Numworks. Il y a plusieurs fonctionnalité comme la taille du pinceau, la couleur, la vitesse, retour à l’origine ou encore la possibilité de lever le pinceau.
Touches : Flèche : Pour se déplacer. Ok : Retour à l’origine du pinceau. Point : Lever/Reposer le pinceau (petit point pour se guider). + / - : Changer la vitesse. x / ÷ : Changer la luminosité. ( / ) : Changer la taille.
Couleur:
0 : Blanc. 1 : Beige. 2 : Gris. 3 : Noir. 4 : Rouge. 5 : Vert. 6 : Bleu. 7 : Orange. 8 : Jaune. 9 : Violet.from kandinsky import * from math import * from ion import * x= 190 y=120 speed=5 radius=3 col = (255,255,255) brightness = 0 temp = [255,255,255] state = False last = [x,y,col] def deg(col): for x in range(320): c1 = 128 c2 = 240 c3 = 170 if keydown(KEY_SQUARE): return for y in range(220): if x % 2 == 0: c1-=1 c2 -=1 c3 -=1 if col == 1: set_pixel(x,y,(c2,c2,c2)) if col == 2: set_pixel(x,y,(c1,c2,255)) if col == 3: set_pixel(x,y,(c2,c1,255)) if col == 4: set_pixel(x,y,(170,c3,190)) if col == 5: set_pixel(x,y,(255,c2,c2)) def sceau(origin,color,x,y): for sx in range(320): for sy in range(250): if get_pixel(sx,sy) == origin: set_pixel(sx,sy,color) while True: #degradé if keydown(KEY_SINE): deg(1) if keydown(KEY_COSINE): deg(2) if keydown(KEY_TANGENT): deg(3) if keydown(KEY_PI): deg(4) if keydown(KEY_SQRT): deg(5) #déplacement if keydown(KEY_RIGHT): x+= speed if keydown(KEY_LEFT): x-= speed if keydown(KEY_UP): y-= speed if keydown(KEY_DOWN): y+= speed if keydown(KEY_ZERO): col = (255,255,255) if keydown(KEY_ONE): col = (245,245,220) if keydown(KEY_TWO): col = (128,128,128) if keydown(KEY_THREE): col = (0,0,0) if keydown(KEY_FOUR): col = (255,0,0) if keydown(KEY_FIVE): col = (0,255,0) if keydown(KEY_SIX): col = (0,0,255) if keydown(KEY_SEVEN): col = (255,128,0) if keydown(KEY_EIGHT): col = (255,255,0) if keydown(KEY_NINE): col = (255,0,255) if keydown(KEY_PLUS): if speed < 14: speed += 1 if keydown(KEY_MINUS): if speed > 1: speed -= 1 if keydown(KEY_DIVISION): if brightness <= 120: brightness += 10 if keydown(KEY_MULTIPLICATION): if brightness >= -120: brightness -= 10 if keydown(KEY_RIGHTPARENTHESIS): if radius < 14: radius += 1 if keydown(KEY_LEFTPARENTHESIS): if radius > 1: radius -= 1 if keydown(KEY_OK): x,y = 190,120 if keydown(KEY_DOT): last = [500,500,col] while keydown(KEY_DOT) == True: pass if state == False: state = True else: state = False for x1 in range(x-radius,x+radius): for y1 in range(y-radius,y+radius): for loop in range(3): if col[loop]+brightness >= 255: temp[loop] = 255 elif (col[loop]+brightness) <= 0: temp[loop] = 0 else: temp[loop] = col[loop]+brightness color = (temp[0],temp[1],temp[2]) if state: set_pixel(last[0],last[1],last[2]) last = [x,y,get_pixel(x,y)] set_pixel(x,y,(128,128,128)) else: set_pixel(x1,y1,color) if keydown(KEY_POWER): sceau(get_pixel(x,y),color,x,y)