Un petit jeu, utilisez les flèches du clavier pour vous déplacer, et [ok] pour valider
from kandinsky import *;from time import *;from ion import *;from random import * fr,ds,kd=fill_rect,draw_string,keydown def pu(a,c="1",x=10,y=75,w=300,h=75):fr(x,y,w,h,(0,0,0));fr(x+1,y+1,w-2,h-2,c);ds(a,x+2,y+2,"0",c);ds("[ok]",x+2,y+h-20,"0",c) def p(n,c): global m m,t=n,50 fr(81+162*m-t//2,112-t//2,t,t,"red") fr(86+162*m-t//2,117-t//2,t-10,t-10,str(c)) fr(81+162*(1-m)-t//2,112-t//2,t,t,str(1-d[m])) def dr(): global a,d a=randint(0,1) b=1-a d=[a,b] fr(0,0,325//2,225,str(a)) fr(325//2,0,325//2,225,str(b)) g,s,m=0,0,0 while not kd(5) and not g: dr() ds(str(s),0,0) c=str(randint(0,1)) p(m,c) while not kd(5): if kd(KEY_LEFT):p(0,c) if kd(KEY_RIGHT):p(1,c) if kd(KEY_OK): if str(d[m])==c:s+=1;break else:pu("GAME OVER\nScore : "+str(s));g=1;break sleep(0.2)