official
# Tetris NW # par Robert V. & Fedyna K. from ion import keydown from kandinsky import * from random import randint from time import * from math import sqrt,log parametres = ("Jouer","Niveau","Vision","Grille","nsi.xyz") options = (0,(1,16,42),(0,1,2,3),(0,1),0) reglages = ["",1,2,0,""] color = ((4<<5,6<<5,7<<5),(7<<5,4<<5,6<<5),(6<<5,7<<5,4<<5),(6<<5,6<<5,6<<5),(7<<5,6<<5,4<<5),(6<<5,4<<5,7<<5),(4<<5,7<<5,6<<5)) formes = ([(1,1,2,1)],[(1,2,1),(0,0,1)],[(0,2,1),(1,1,0)],[(2,2),(2,2)],[(1,2,1),(0,1,0)],[(1,2,1),(1,0,0)],[(1,2,0),(0,1,1)]) gl = [1,0,0] try: get_keys() os = (192,53,53) except: os = (255,183,52) fill_rect(74,0,2,222,os) fill_rect(246,0,2,222,os) draw_string("TETRIS",7,2,(120,120,120)) for i in range(7): fill_rect(3+10*i,25,8,8,color[i]) def menu(c): y,p = 40,0 score() for i in range(13): fill_rect(76+i*14,0,2,222,(240,240,240)*(reglages[3]==1)+(255,255,255)*(reglages[3]==0)) fill_rect(248,0,72,100,(255,255,255)) for i in parametres: draw_string(i,37 - len(i)*5,y,(120,120,120)*(p != c)+os*(p == c)) if options[p] != 0: op = "" for j in options[p]: op += str(j) x = 37 - len(op)*5 - round(5*len(options[p]) / 2) for j in options[p]: draw_string(str(j),x,y+20,(196,196,196)*(j != reglages[p])+os*(j == reglages[p])) x += 15+10*(len(str(j))-1) y += 20 p += 1 y += 26 def nav(): k,c = 0,0 menu(c) while k != 5: draw_string("Lignes", 253, 138, (120, 120, 120)) draw_string("Score", 261, 184, (120, 120, 120)) k = getKey() if k in (4,52): engine() if k in (1,2): c = c+(k == 2) - (k == 1) c = c*(0 < c < len(reglages))+(len(reglages)-1)*(c < 0) menu(c) if k in (0,3): if reglages[c] != "": i = options[c].index(reglages[c]) j = i+1*(k == 3) - 1*(k == 0) j = j*(0 < j < len(options[c]))+(len(options[c])-1)*(j < 0) reglages[c] = options[c][j] menu(c) def score(li=0, i=0): gl[1] += li gl[2] += gl[0]*(25*li+25*2**max(li-1,0))*(li!=0)+gl[0]*i gl[0] = max(round(sqrt(gl[2] + (10 * reglages[1]) ** 2 ) / 10), reglages[1]) fill_rect(270,108,30,22,(120, 120, 120)) draw_string(str(gl[0]),284-5*len(str(gl[0])),110,(255,255,255),(120,120,120)) draw_string(str(gl[1]),284-5*len(str(gl[1])),158,os) draw_string(str(gl[2]),284-5*len(str(gl[2])),204,os) def rlen(l): return range(len(l)) def ancr(piece): for i in rlen(piece[1]): for j in rlen(piece[1][i]): if piece[1][i][j] == 2: return piece[0][0]-14*j, piece[0][1]-14*i def getKey(): while True: for i in range(53): if keydown(i): while keydown(i): pass return i def draw_tetro(piece,clr=-1): if clr == -1: clr = piece[2] x,y = ancr(piece) for i in rlen(piece[1]): for j in rlen(piece[1][i]): if piece[1][i][j]: fill_rect(x+14*j+1,y+14*i+1,12,12,clr) def tourner(piece,s,t=0): if not t: draw_tetro(piece,(248,252,248)) if s == "h": piece[1] = list(zip(*piece[1][::-1])) if s == "a": piece[1] = list(zip(*(list(i)[::-1] for i in piece[1]))) if not t: draw_tetro(piece) def move(piece,x=0,y=0): draw_tetro(piece, (248, 252, 248)) piece[0][0] += x*14 piece[0][1] += y*14 draw_tetro(piece) def test_rot(piece,s): x,y = ancr(piece) blocs = [] for i in rlen(piece[1]): for j in rlen(piece[1][i]): if piece[1][i][j]: blocs += [[x+14*j,y+14*i]] tourner(piece,s,1) x,y = ancr(piece) for i in rlen(piece[1]): for j in rlen(piece[1][i]): if not [j*14+x,i*14+y] in blocs: if not(77<=x+14*j<=231) or not(11<=y+14*i<=207) or get_pixel(x+7+14*j,y+7+14*i) != (248,252,248): tourner(piece,"a"*(s=="h")+"h"*(s=="a"),1) return 1 tourner(piece,"a"*(s=="h")+"h"*(s=="a"),1) return 0 def collision(d,piece): x,y = ancr(piece) for i in rlen(piece[1]): for j in rlen(piece[1][i]): if piece[1][i][j]: if d in (0,3) and ((0<=j+(d==3)-(d==0)<=len(piece[1][i])-1 and not piece[1][i][j+(d==3)-(d==0)]) or (j,d) in ((0,0),(len(piece[1][i])-1,3))): if get_pixel(x+7+14*(j+(d==3)-(d==0)),y+7+14*i) != (248,252,248) or x+((j+1)*14)*(d!=0) in [77,245]: return 1 if d == 2 and ((i != len(piece[1])-1 and not piece[1][i+1][j]) or (i == len(piece[1])-1 and piece[1][i][j])): if get_pixel(x+7+14*j,y+7+14*(i+1)) != (248,252,248) or y+i*14 == 207: return 1 return 0 def engine(): global gl if reglages[2]: tetrominos = [] for i in range(reglages[2]): chx = randint(0, 6) tetrominos += [[[280, 2+i*32], formes[chx], color[chx]]] while get_pixel(154,18) == (248,252,248): chx = randint(0, 6) if reglages[2]: for tet in tetrominos: draw_tetro(tet,(248,252,248)) tetromino = [[147, 11],tetrominos[0][1],tetrominos[0][2]] tetrominos = [tetrominos[i+1] for i in range(reglages[2]-1)] + [[[0, 0], formes[chx], color[chx]]] for i in range(reglages[2]): tetrominos[i][0] = [280, 2+i*32] for tet in tetrominos: draw_tetro(tet) else: tetromino = [[147, 11], formes[chx], color[chx]] draw_tetro(tetromino) chute = 0.120 while 1: depart = monotonic() while monotonic() < depart+round(-0.1945871*log(gl[0])+1.01122,3): if keydown(0) and not collision(0, tetromino): move(tetromino, x=-1) sleep(0.120) if keydown(3) and not collision(3,tetromino): move(tetromino,x=1) sleep(0.120) if keydown(2): sleep(chute) chute /= 2 score(i=1) break chute = 0.120 if keydown(16) and not test_rot(tetromino,"h"): sleep(0.160) tourner(tetromino,"h") if keydown(17) and not test_rot(tetromino,"a"): sleep(0.160) tourner(tetromino,"a") if collision(2,tetromino): break score(i=1) move(tetromino,y=1) lignes = [] for i in range(214,4,-14): verif = 0 for j in range(84,252,14): verif += (get_pixel(j,i) != (248,252,248)) + 2*(get_pixel(j,i) == (248,252,248)) if verif == 12: lignes += [i-7] if verif == 24: stop = i-7 break if lignes: score(li=len(lignes)) for c in range(7): for i in lignes: for j in range(77,245,14): fill_rect(j+1,i+1,12,12,not c%2 and (248,252,248) or os) sleep(0.2*round(-0.1945871*log(gl[0])+1.01122,3)) lignes = [lignes[i]+i*14 for i in rlen(lignes)] for i in lignes: for y in range(i,stop-14,-14): for x in range(77,245,14): fill_rect(x+1,y+1,12,12,get_pixel(x+7,y-7)) fill_rect(120,100,80,42,os) draw_string("PERDU",135,102,(248,252,248),os) draw_string(str(gl[2]),160-5*len(str(gl[2])),122,(248,252,248),os) getKey() gl = [1, 0, 0] fill_rect(77, 11, 168, 210, (248, 252, 248)) fill_rect(248, 0, 72, 222, (248, 252, 248)) nav()