punto.py

Created by elnix91

Created on February 28, 2025

6.73 KB

The Punto board game. Don’t hesitate to let me know if you’ve found a bug or if you have any advice to offer.

My discord : @elnix91 My mail: elnix91@gmail.com


from kandinsky import fill_rect as rect,draw_string as txt
from random import randint,choice
from ion import keydown as k
import time

SKY=(0,0,0)
TXT=(255,)*3
IMP=(0,0,255)
PC=[(255,0,0),(0,255,0),(0,0,255),(255,0,255)]
PN=["Rouge","Vert","Bleu","Violet"]
POINTS=[[5],[1,9],[1,5,9],[1,3,7,9],[1,3,5,7,9],[1,3,4,6,7,9],[1,3,4,5,6,7,9],[1,2,3,4,6,7,8,9],[1,2,3,4,5,6,7,8,9],]

# Fill the screen with a color c
clean=lambda c:rect(0,0,320,222,c)
# Draw a centered text in the x axis
txtc=lambda t,y,cf,cb:txt(str(t),160-5*len(str(t)),y,cf,cb)
# Tests if keys are pressed
v=lambda:k(4)|k(56) # Validate
s=lambda:k(0)|k(1)|k(2)|k(3) # Directions
# Calculate th sum of the cards in a collomn/row
sumCollumn=lambda c:sum(PLATE[i][c]for i in range(7))
sumRow=lambda r:sum(PLATE[r])
# Draw a recct 3x3 in x,y
point=lambda x,y:rect(x,y,3,3,SKY)
# random.shuffle() because not existing in Numworks
def shuffle(ol):
  l=ol[:]
  nl=[]
  for _ in range(len(l)):
    i=choice(l)
    nl.append(i)
    l.remove(i)
  return nl

def draw_select(x,y,e,p):
  xb,yb=90,5
  X=xb+31*x
  Y=yb+31*y
  c=p
  if e:c=SKY
  rect(X,Y,27,2,c)
  rect(X,Y+25,27,2,c)
  rect(X,Y,2,27,c)
  rect(X+25,Y,2,27,c)

def draw_card(n,x=-1,y=-1,e=False):
  if x>-1:
    xb,yb=92,7
    X=xb+31*x
    Y=yb+31*y
  elif x<-1:X,Y=(160-31*7//2)+31*-x-58,175
  else:X,Y=25,100
  p=getPcolor(n)
  c=PC[p]
  if e:c=SKY
  rect(X,Y,23,23,c)
  if e:return
  N=n-p*9
  for y in range(3):
    for x in range(3):
      if 3*y+x+1 in POINTS[N-1]:point(X+4+x*6,Y+4+y*6)


def isTouching(X,Y):
  if PLATE[X][Y]:return True
  if 0<X<6:
    if any([PLATE[Y][X-1],PLATE[Y][X+1]]):return True
    if 0<Y<6:
      if any([PLATE[Y-1][X-1],PLATE[Y-1][X],PLATE[Y-1][X+1],PLATE[Y+1][X-1],PLATE[Y+1][X],PLATE[Y+1][X+1]]):return True
    elif Y==0:
      if any([PLATE[Y+1][X-1],PLATE[Y+1][X],PLATE[Y+1][X+1]]):return True
    elif Y==6:
      if any([PLATE[Y-1][X-1],PLATE[Y-1][X],PLATE[Y-1][X+1]]):return True
  elif X==0:
    if PLATE[Y][X+1]:return True
    if 0<Y<6:
      if any([PLATE[Y+1][X],PLATE[Y+1][X+1],PLATE[Y-1][X],PLATE[Y-1][X+1]]):return True
    elif Y==0:
      if any([PLATE[Y+1][X],PLATE[Y+1][X+1]]):return True
    elif Y==6:
      if any([PLATE[Y-1][X],PLATE[Y-1][X+1],PLATE[Y][X+1]]):return True
  elif X==6:
    if PLATE[Y][X-1]:return True
    if 0<Y<6:
      if any([PLATE[Y-1][X-1],PLATE[Y-1][X],PLATE[Y+1][X-1],PLATE[Y+1][X]]):return True
    elif Y==0:
      if any([PLATE[Y+1][X-1],PLATE[Y+1][X]]):return True
    elif Y==6:
      if any([PLATE[Y-1][X-1]+PLATE[Y-1][X]]):return True
  return False


def isSupperior(X,Y,C):
  if PLATE[Y][X]==0:return True
  pp=getPcolor(PLATE[Y][X])
  pc=getPcolor(C)
  if PLATE[Y][X]-9*pp<C-9*pc:return True
  return False

def isInPlate(X,Y):
  global l_x,l_y,s_x,s_y
  l_x=0
  l_y=0
  for i in range(7):
    if sumCollumn(i)>0:
      if l_x==0:s_x=i
      l_x+=1
    if sumRow(i)>0:
      if l_y==0:s_y=i
      l_y+=1
  if l_x==6:
    if X<s_x or X>=s_x+6:return False
  if l_y==6:
    if Y<s_y or Y>=s_y+6:return False
  return True

def getPcolor(n):
  if n==0:p=-1
  elif n<10:p=0
  elif n<19:p=1
  elif n<28:p=2
  elif n<37:p=3
  return p

def draw_cards():
  for i in range(7):
    for j in range(7):
      if PLATE[j][i]>0:
        draw_card(PLATE[j][i],i,j)
      else:
        draw_card(PLATE[j][i],i,j,True)

def isVictory(p):
  for i in range(7):
    for j in range(7):
      if PLATE[i][j]>0:
        if(
        (j<4 and all(getPcolor(PLATE[i][j+k])==p for k in range(4)))or
        (i<4 and all(getPcolor(PLATE[i+k][j])==p for k in range(4)))or
        (i<4 and j<4 and all(getPcolor(PLATE[i+k][j+k])==p for k in range(4)))or
        (i<4 and j>2 and all(getPcolor(PLATE[i+k][j-k])==p for k in range(4)))):return True
  return False

def move_if_close_to_border():
  # Right to left
  if sumCollumn(6)>0 and l_x<5:
    for i in range(1,7):
      for j in range(1,7):
        PLATE[i][j-1]=PLATE[i][j]
        if i==6:PLATE[j][i]=0
  # Left to right
  if sumCollumn(0)>0 and l_x<5:
    for i in range(6,-1,-1):
      for j in range(6,-1,-1):
        PLATE[i][j]=PLATE[i][j-1]
        if i==0:PLATE[i][j]=0
  # Down to Up
  if sumRow(6)>0 and l_y<5:
    print(PLATE[6][3])
    for j in range(1,7):
      for i in range(1,7):
        PLATE[j-1][i]=PLATE[j][i]
        if j==6:
          PLATE[j][i]=0
      print(j)
  # Up to Down
  if sumRow(0)>0 and l_x<5:
    for j in range(6,-1,-1):
      for i in range(6,-1,-1):
        PLATE[j][i]=PLATE[j-1][i]
        if j==0:PLATE[j][i]=0


def menu():
  a=130
  clean(SKY)
  txt("P",a,5,PC[0],SKY)
  txt("U",a+10,5,PC[1],SKY)
  txt("N",a+20,5,PC[2],SKY)
  txt("T",a+30,5,PC[3],SKY)
  txt("O",a+40,5,PC[0],SKY)
  txt("!",a+50,5,PC[0],SKY)
  txtc("Number of players:",50,TXT,SKY)
  txtc("<   >",111,IMP,SKY)
  while v():1
  N=0
  n_max=3
  f=True
  l=0
  p=False
  while not v():
    if l==True:
      l=False
      a=time.monotonic()
    if (s()|f)&(p==False):
      p=True
      if f:f=False
      N=(N+k(3)-k(0))%n_max
      txtc(N+2,111,TXT,SKY)
    if not s():p=False
    if time.monotonic()-a>0.5:
      l=True
      for i in range(1,8):draw_card(randint(0,36),-(i+1))
  return N+2


def game():
  global PLATE
  N=menu()
  deck=[i for i in range(1,10)for _ in range(2)]
  DECKS=[shuffle(deck)for _ in range(N)]
  PLATE=[[0 for _ in range(7)]for _ in range(7)]
  PT=randint(0,N-1) # Player tour
  X,Y=3,3
  V=0
  clean(SKY)
  draw_cards()
  f2=True
  # Game loop
  for i in range(18*N-1):# Numbers of card*number of players
    rect(0,0,70,222,PC[PT])
    txt("Tour:",10,2,SKY,PC[PT])
    txt(PN[PT],35-len(PN[PT])*5,25,SKY,PC[PT])
    rect(23,98,27,27,SKY)
    draw_card(DECKS[PT][0]+PT*9)
    f1=True
    p=True
    while 1:
      if s()|f1:
        draw_select(X,Y,1,PC[PT])
        X=(X+k(3)-k(0))%7
        Y=(Y+k(2)-k(1))%7
        draw_select(X,Y,0,PC[PT])
        # Test if the card can be placed
        ok=0
        rect(13,202,11,11,SKY)
        if isTouching(X,Y):
          ok+=1
          rect(16,205,5,5,PC[1])
        else:rect(16,205,5,5,PC[0])
        rect(31,202,11,11,SKY)
        if isSupperior(X,Y,DECKS[PT][0]):
          ok+=1
          rect(34,205,5,5,PC[1])
        else:rect(34,205,5,5,PC[0])
        rect(48,202,11,11,SKY)
        if isInPlate(X,Y):
          ok+=1
          rect(51,205,5,5,PC[1])
        else:rect(51,205,5,5,PC[0])
        if f1:f1=False
        while s():1
      if v()&(not p):
        if (ok==3)|f2:
          PLATE[Y][X]=DECKS[PT][0]+PT*9
          DECKS[PT].pop(0)
          move_if_close_to_border()
          draw_cards()
          if f2:f2=False
          break
      if not v():p=False
    for i in range(N):
      if isVictory(i):
        rect(99,90,120,62,TXT)
        rect(102,93,114,56,SKY)
        txtc("Victoire du",96,PC[i],SKY)
        txtc(PN[i],126,PC[i],SKY)
        while v():1
        while not v():1
        return
    PT=(PT+1)%N

while 1:
  game()

During your visit to our site, NumWorks needs to install "cookies" or use other technologies to collect data about you in order to:

With the exception of Cookies essential to the operation of the site, NumWorks leaves you the choice: you can accept Cookies for audience measurement by clicking on the "Accept and continue" button, or refuse these Cookies by clicking on the "Continue without accepting" button or by continuing your browsing. You can update your choice at any time by clicking on the link "Manage my cookies" at the bottom of the page. For more information, please consult our cookies policy.