debug version of nrender, the last version is available here
from kandinsky import set_pixel as set,fill_rect as rect from ion import keydown as k def pix(x,y,c=(255,)*3,e=1,g=-1): if (320>x>0-e)and(222>y>0-e): if g!=-1:c=gradiant(g) if e==1:set(x,y,c) else:rect(x,y,e,e,c) def line(x0,y0,x1,y1,c=(255,)*3,e=1,p=1): dx,dy=x1-x0,y1-y0 steps=max(abs(dx),abs(dy)) if steps==0:pix(x0,y0,c,e);return xinc,yinc,d,i=dx/steps/p,dy/steps/p,c,0 while i<steps: if c==-1:d=gradiant(i*1530/steps) pix(round(x0),round(y0),d,e) x0+=xinc y0+=yinc i+=1/p def gradiant(n): # n%=1530 n,p,r,g,b=n%1530,n%1530%255,0,0,0 if n<255:r,b=255,p elif n<510:r,b=255-p,255 elif n<765:g,b=p,255 elif n<1020:g,b=255,255-p elif n<1275:r,g=p,255 elif n<1530:r,g=255,255-p return (r,g,b)