foot.py

Created by dkfe123

Created on September 23, 2025

3.43 KB

7 et 0 pour le joueur bleu, ) et EXE pour le rouge. Envoyez le ballon dans le but adverse. Ok pour recentrer le ballon s’il est coincé


from math import *
from kandinsky import *
from numpy import *
from ion import *
fill_rect(0,0,320,222,(0,150,0))
m=[[0,0,320,0],[0,0,0,222],[320,0,320,222],[320,222,0,222]]
def to(x,y,l):
  if abs(x-160)>160-l/2:
    return 1,0
  if abs(y-111)>111-l/2:
    return 1,1
  #for i in m:
   # lx=list(sort(array([i[0],i[2]])))
    #if lx[0]+1<=x+l and lx[1]+1>=x:
     # ly=list(sort(array([i[1],i[3]])))
      #if ly[0]+l/2<=y+l and ly[1]+l/2>=y:
       # a=1
        #if i[0]==i[2]:
         # a=0 
        #return 1,a
  return 0,0
def mur():
  fill_rect(0,80,7,60,(0,0,255))
  fill_rect(313,80,7,60,(255,0,0))
  for i in m:
    fill_rect(i[0]-2,i[1]-2,i[2]-i[0]+4,i[3]-i[1]+4,(255,255,255))
def recta(x,y,d,c):
  sx,sy=x+10*sin(d-pi/2)+5*sin(d-pi),y+10*cos(d-pi/2)+5*cos(d-pi)
  for i in range(5):
    w,z=floor(sx+2*i*sin(d)),floor(sy+2*i*cos(d))
    fill_rect(round(w),round(z),2,2,c)
    fill_rect(round(w-20*sin(d-pi/2)),round(z-20*cos(d-pi/2)),2,2,c)
    w,z=sx+4*i*sin(d+pi/2),sy+4*i*cos(d+pi/2)
    fill_rect(round(w),round(z),2,2,c)
    fill_rect(round(w+10*sin(d)),round(z+10*cos(d)),2,2,c)
def dist(dx,dy):
  return sqrt(dx**2+dy**2)
mur()
def init():
  return [120,120,200,120],[160,110,0,0],[0,0,0,0]
s=[0,0]
d,d2=0,0
p,b,e=init()
for x in range(0):
  for y in range(222):
    t,u=to(x,y,15)
    if t==1:
      fill_rect(x,y,1,1,(255,0,0))
while True:
  mur()
  recta(p[0],p[1],d,(0,150,0))
  a=0
  if keydown(KEY_SEVEN):
    a=2
  elif keydown(KEY_ZERO):
    a=-1
  if a==0:
    d+=pi/30
  e[0]=0.8*(a*sin(d)+e[0])
  e[1]=0.8*(a*cos(d)+e[1])
  c=0
  t,u=to(p[0]+e[0],p[1],15)
  if t==0:
    if dist(p[0]+e[0]-p[2],p[1]-p[3])>20:
      if dist(p[0]+e[0]-b[0],p[1]-b[1])<20:
        c=1
        b[2]+=0.5*e[0]
        b[3]+=0.5*e[1]
      else:
        p[0]=round(p[0]+e[0])
  t,u=to(p[0],p[1]+e[1],15)
  if t==0:
    if dist(p[0]-p[2],p[1]+e[1]-p[3])>20:
      if dist(p[0]-b[0],p[1]+e[1]-b[1])<20:
        if c==0:
          b[2]+=0.5*e[0]
          b[3]+=0.5*e[1]
      else:
        p[1]=round(p[1]+e[1])
  recta(p[0],p[1],d,(0,0,150))
  recta(p[2],p[3],d2,(0,150,0))
  a=0
  if keydown(KEY_RIGHTPARENTHESIS):
    a=2
  elif keydown(KEY_EXE):
    a=-1
  if a==0:
    d2+=pi/30
  e[2]=0.8*(a*sin(d2)+e[2])
  e[3]=0.8*(a*cos(d2)+e[3])
  c=0
  t,u=to(p[2]+e[2],p[3],15)
  if t==0 and dist(p[2]+e[2]-p[0],p[3]-p[1])>20:
    if dist(p[2]+e[2]-b[0],p[3]-b[1])<20:
      c=1
      b[2]+=0.5*e[2]
      b[3]+=0.5*e[3]
    else:
      p[2]=round(p[2]+e[2])
  t,u=to(p[2],p[3]+e[3],10)
  if t==0 and dist(p[2]-p[0],p[3]+e[3]-p[1])>20:
    if dist(p[2]-b[0],p[3]+e[3]-b[1])<20:
      if c==0:
        b[2]+=0.5*e[2]
        b[3]+=0.5*e[3]
    else:
      p[3]=round(p[3]+e[3])
  recta(p[2],p[3],d2,(150,0,0))
  fill_rect(b[0]+5,b[1]+5,10,10,(0,150,0))
  b[2]*=0.95
  b[3]*=0.95
  t,u=to(b[0]+b[2],b[1],15)
  if t==0 and dist(b[0]+b[2]-p[2],b[1]-p[3])>20 and dist(b[0]+b[2]-p[0],b[1]-p[1])>20:
    b[0]=round(b[0]+b[2])
  else:
    b[2]*=-0.9
  t,u=to(b[0],b[1]+b[3],15)
  if t==0 and dist(b[1]+b[3]-p[3],b[0]-p[2])>20 and dist(b[0]-p[0],b[1]+b[3]-p[1])>20:
    b[1]=round(b[1]+b[3])
  else:
    b[3]*=-0.9
  fill_rect(b[0]+5,b[1]+5,10,10,(255,255,255))
  if (b[0]>295 or b[0]<10) and abs(b[1]-111)<30:
    if b[0]>100:
      s[0]+=1
    else:
      s[1]+=1
    fill_rect(0,0,320,240,(0,150,0))
    p,b,e=init()
  if keydown(KEY_OK):
    p,b,e=init()
    fill_rect(0,0,320,222,(0,150,0))
  draw_string(str(s[0]),15,15,(255,255,255),(0,150,0))
  draw_string(str(s[1]),300,15,(255,255,255),(0,150,0))

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