# jeu_de_dames.py

Created by cent20

Created on June 20, 2022

3.58 KB

Dev en cours 20%

```#created by Gabin P.
from kandinsky import *
from time import sleep
from ion import *

try:
get_keys()
color_pions = ((192, 53, 53), (255, 183, 52))
except:
color_pions = ((255, 183, 52), (192, 53, 53))

fill_rect(0,203,320,19,color_pions[0])

draw_string ("Gameplay by nsi.xyz/dames",33,203,(255,255,255),color_pions[0])

fill_rect(215,1,100,39,(142,142,142))

draw_string ("IA Lvl",215,2+(19+1)*3,(42,42,42))
fill_rect(285,2+(19+1)*3,30,19,color_pions[1])

draw_string ("Score",240,2+(19+1)*5,(42,42,42))
fill_rect(225,2+(19+1)*6,30,19,color_pions[0])
fill_rect(275,2+(19+1)*6,30,19,color_pions[1])

draw_string ("IA playing",215,2+(19+1)*8,(42,42,42))

plateau = 22222222222222222222000000000011111111111111111111

def pion(i, j, plat=plateau):
position = i + j * 5
return int(str(plat)[position])

def create_plateau():  # Crée un plateau en graphique 10x10 avec comme point de départ le point de coordonnées (10, 20) et avec chaque carré de taille 20x20
return None
for j in range(10, 211, 20):
for x in range(20, 221, 1):
set_pixel(x, j, (0, 0, 0))
for i in range(20, 221, 20):
for y in range(10, 211, 1):
set_pixel(i, y, (0, 0, 0))

def decalage(ord_pion):
return int(not ord_pion%2)

def init_pions():
decal = 0
for j in range(10):
for i in range(5):
if pion(i, j) != 0:
decal = decalage(j)
if pion(i, j) == 2:
color_temp_pion = color_pions[1]
if pion(i, j) == 1:
color_temp_pion = color_pions[0]
else:  # si c'est une dame
pass
fill_rect(decal*20 + i * 40 + 5, j * 20 + 2, 19, 19, color_temp_pion)

def bouge_pion(coord_pion, new_coord):
fill_rect(decalage(coord_pion[1])*20 + coord_pion[0] * 40 + 21, coord_pion[1] * 20 + 11, 19, 19, (255, 255, 255))
fill_rect(decalage(new_coord[1])*20 + new_coord[0] * 40 + 21, new_coord[1] * 20 + 11, 19, 19, color_pions[0])

def allume_pion(coord_pion):
fill_rect(decalage(coord_pion[1])*20 + coord_pion[0] * 40 + 21, coord_pion[1] * 20 + 11, 19, 19, (0, 0, 0))

def eteint_pion(coord_pion):
fill_rect(decalage(coord_pion[1])*20 + coord_pion[0] * 40 + 21, coord_pion[1] * 20 + 11, 19, 19, color_pions[0])

def choix(liste_choix):
id_choix = 0
while not keydown(4):  # tant que ok n'est pas appuyé
allume_pion(liste_choix[id_choix])
if keydown(0):  # touche gauche
sleep(0.25)
eteint_pion(liste_choix[id_choix])
if id_choix == 0:
id_choix = len(liste_choix) - 1
else:
id_choix -= 1
elif keydown(3):  # touche droite
sleep(0.25)
eteint_pion(liste_choix[id_choix])
if id_choix == len(liste_choix) - 1:
id_choix = 0
else:
id_choix += 1
return liste_choix[id_choix]

def choix_pion():
temp_pions_joueur = []
for j in range(10):
for i in range(5):
if pion(i, j) == 1:
temp_pions_joueur += [(i, j)]
temp_pion = choix(temp_pions_joueur)
while not est_deplacable(temp_pion):
init_pions() #refresh le plateau
temp_pion = choix(temp_pions_joueur)
return temp_pion

def choix_deplacement_pion(coord_pion):
liste_move = move_possible_pion_blanc(coord_pion)  # liste_move est une liste de tuples ou chaque tuple est les coord d'un point possible où aller
choix(liste_move)

create_plateau()
init_pions()
print(choix_pion())```