Bandit manchot pour la Saint-Patrick !
from kandinsky import * from time import * from ion import * from random import * from turtle import * #COLORS black = (0,0,0) ocre = (250,210,125) green = (25,210,0) grey = (236,235,235) yellow = (255,180,50) white = (246,245,245) white2 = (255,255,255) def draw_icon(x,image_type): offset = 1 if x == 2: offset = 70 if x == 3: offset = 140 fill_rect(32+offset,41,66,78,white2) if image_type == 1: draw_clover(offset) elif image_type == 2: draw_hat(offset) else: draw_beer(offset) def draw_casino(): fill_rect(32,33,208,8,yellow) fill_rect(24,33,8,154,yellow) fill_rect(32,179,208,8,yellow) fill_rect(240,33,9,154,yellow) fill_rect(98,41,6,78,yellow) fill_rect(169,41,6,78,yellow) fill_rect(32,119,208,6,yellow) fill_rect(253,129,14,30,yellow) fill_rect(269,107,9,45,yellow) fill_rect(278,107,4,14,yellow) fill_rect(284,76,9,45,yellow) fill_rect(265,33,40,40,yellow) draw_string("OK",276,45,white2,yellow) def draw_clover(offset): fill_rect(46+offset,64,18,12,green) fill_rect(52+offset,58,12,6,green) fill_rect(65+offset,58,11,6,green) fill_rect(65+offset,64,18,12,green) fill_rect(46+offset,77,6,12,green) fill_rect(52+offset,83,11,10,green) fill_rect(52+offset,77,12,6,green) fill_rect(65+offset,77,13,6,green) fill_rect(78+offset,77,5,11,green) fill_rect(64+offset,84,1,13,green) fill_rect(59+offset,97,11,4,green) fill_rect(66+offset,83,12,10,green) def draw_beer(offset): #glass fill_rect(50+offset,55,29,51,grey) fill_rect(79+offset,60,11,4,grey) fill_rect(86+offset,64,4,21,grey) fill_rect(79+offset,85,11,4,grey) #foam fill_rect(53+offset,55,23,7,white) #beer fill_rect(53+offset,62,23,41,ocre) fill_rect(56+offset,66,2,26,white) def draw_hat(offset): fill_rect(49+offset,55,33,39,green) fill_rect(41+offset,101,49,4,green) fill_rect(49+offset,94,13,7,black) fill_rect(70+offset,94,12,7,black) fill_rect(62+offset,94,8,7,yellow) def gambling(): icons = 3 icon_left = randint(1,icons) icon_middle = randint(1,icons) icon_right = randint(1,icons) draw_icon(1, icon_left) draw_icon(2, icon_middle) draw_icon(3, icon_right) if (icon_left==icon_middle) and (icon_middle==icon_right): return True else: return False draw_casino() while (True): if keydown(KEY_OK): fill_rect(32,125,208,53,white2) result = False for i in range(20): result = gambling() if result: draw_string("You win !",90,140,black) else: draw_string("Try again",90,140,black) sleep(0.01)