experimentarycardgame.py

Created by alexandre-merle

Created on March 18, 2025

4.85 KB


from math import *
from random import *
from kandinsky import *
from ion import *
from time import *
colors=[(255,)*3,(0,200,255),(0,0,255),(0,0,255)]
dos_carte="000022222222222200000022111111111111220002111333333333311120021331111111111331202113111111111111311221311111111111111312213111111111111113122131111111111111131221311111111111111312213111111111111113122131111111111111131221311111111111111312213111111111111113122131111111111111131221311111111111111312213111111111111113122131111111111111131221311111111111111312213111111111111113122131111111111111131221311111111111111312213111111111111113122131111111111111131221311111111111111312213111111111111113122113111111111111311202133111111111133120021113333333333111200022111111111111220000002222222222220000"
_carte2="000022222200000022111111220002111333311120021331111331202113111111311221311111111312213111111113122131111111131221311111111312213111111113122131111111131221311111111312213111111113122131111111131221311111111312213111111113122131111111131221311111111312213111111113122131111111131221311111111312213111111113122131111111131221311111111312213111111113122113111111311202133111133120021113333111200022111111220000002222220000"
liste=[9,5,8,3,4,2,1,6,7,7,4,2,8,5,6,3,1,9]
memo=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
truc=True
while truc:
  a,d=0,0
  for i in memo:
    b=randint(0,17)
    if liste[b]!=0 and memo[a]==0:
      memo[a]=liste[b]
      liste[b]=0
    if i==0:d+=1
    a+=1
  if d==0:truc=False
etat_carte=[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1]
n=2
def memory(list):
  c=0
  for a in range(9,213,68):
    for b in range(16,304,48):
      if list[c]==1:
        Carte(dos_carte,b+4,a+4,n,20,30,[(255,)*3,(0,200,255),(0,0,255),(0,0,255)])
      c+=1
def objects(x,y,t,n):
  if n==1:fill_rect(x,y,16*t,16*t,(255,0,0))
  if n==2:fill_rect(x,y,16*t,16*t,(0,0,255))
  if n==3:fill_rect(x,y,16*t,16*t,(255,255,0))
  if n==4:fill_rect(x,y,16*t,16*t,(255,0,255))
  if n==5:fill_rect(x,y+(4*t),16*t,8*2,(0,255,0))
  if n==6:fill_rect(x,y+(4*t),16*t,8*2,(255,180,0))
  if n==7:fill_rect(x,y+(4*t),16*t,8*2,(0,)*3)
  if n==8:fill_rect(x,y+(4*t),16*t,8*2,(180,)*3)
  if n==9:fill_rect(x,y,16*t,16*t,(0,255,255))
def Carte(C,x,y,t,tx,ty,colors):
  for b in range(0,ty):
    for c in range(0,tx):
      fill_rect(x+(c*t),y+(b*t),t,t,colors[int(C[(b*tx)+c])])
def animation1(x,y,n):
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(dos_carte,x,y,n,20,30,[(255,)*3,(0,200,255),(0,0,255),(0,0,255)])
  sleep(0.1)
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(_carte2,x+(3*n),y,n,14,30,[(255,)*3,(0,200,255),(0,0,255),(0,0,255)])
  sleep(0.1)
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(_carte2,x+(3*n),y,n,14,30,[(255,)*3,(255,)*3,(0,0,255),(255,)*3])
  sleep(0.1)
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(dos_carte,x,y,n,20,30,[(255,)*3,(255,)*3,(0,0,255),(255,)*3])
def animation2(x,y,n):
  sleep(0.1)
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(dos_carte,x,y,n,20,30,[(255,)*3,(255,)*3,(0,0,255),(255,)*3])
  sleep(0.1)
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(_carte2,x+(3*n),y,n,14,30,[(255,)*3,(255,)*3,(0,0,255),(255,)*3])
  sleep(0.1)
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(_carte2,x+(3*n),y,n,14,30,[(255,)*3,(0,200,255),(0,0,255),(0,0,255)])
  fill_rect(x,y,20*n,30*n,(255,)*3)
  Carte(dos_carte,x,y,n,20,30,[(255,)*3,(0,200,255),(0,0,255),(0,0,255)])
  sleep(0.1)
def selecteur(x,y,c):
  fill_rect(x-4,y-4,10,3,c)
  fill_rect(x-4,y-4,3,10,c)
  fill_rect(x+44,y-4,-10,3,c)
  fill_rect(x+44,y-4,-3,10,c)
  fill_rect(x-4,y+64,10,-3,c)
  fill_rect(x-4,y+64,3,-10,c)
  fill_rect(x+44,y+64,-10,-3,c)
  fill_rect(x+44,y+64,-3,-10,c)
_x=20
_y=13
_n=0
n_carte=0
memory(etat_carte)
Won=False
n_coup=0
t=monotonic()
Pressed=False
while not Won:
  if keydown(KEY_LEFT) and _x>20:
    selecteur(_x,_y,(255,)*3)
    _x-=48;_n-=1
    selecteur(_x,_y,(0,200,255))
    Pressed=True
  if keydown(KEY_RIGHT) and _x<260:
    selecteur(_x,_y,(255,)*3)
    _x+=48;_n+=1
    selecteur(_x,_y,(0,200,255))
    Pressed=True
  if keydown(KEY_UP) and _y>13:
    selecteur(_x,_y,(255,)*3)
    _y-=68;_n-=6
    selecteur(_x,_y,(0,200,255))
    Pressed=True
  if keydown(KEY_DOWN)and _y<149:
    selecteur(_x,_y,(255,)*3)
    _y+=68;_n+=6
    selecteur(_x,_y,(0,200,255))
    Pressed=True
  if keydown(KEY_OK) and etat_carte[_n]==1 and n_carte<2:
    etat_carte[_n]=2
    animation1(_x,_y,n)
    objects(_x+(2*n),_y+(7*n),n,memo[_n])
    n_carte+=1
    if n_carte==1:n_memo=_n
    elif memo[n_memo]==memo[_n]:n_carte=0;n_coup+=1
    else:etat_carte[n_memo]=1;etat_carte[_n]=1;n_carte=0;sleep(0.5);memory(etat_carte);n_coup+=1
    Pressed=True
  if Pressed:sleep(0.1)
  a=0
  for i in etat_carte:
    if i==1:a+=1
  if a==0 or keydown(KEY_BACKSPACE):Won=True;sleep(0.5)
fill_rect(0,0,320,222,(255,)*3)
animation1(90,6,7)
draw_string("You Won!",120,28)
draw_string("Trys:",135,68)
draw_string(str(n_coup),150,88)
draw_string("Record:",125,118)
draw_string("13",150,138)
draw_string("great!",130,178)

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