cars_race.py

Created by alexandre-merle

Created on May 23, 2023

8.03 KB

keys: Arrow Clear Shift


from math import *
from kandinsky import *
from random import *
from ion import *
from time import *
print("By merle")
score=0
skin=0
car_circuit=0
bg_color=(0,255,255)
circuit=[
(0,220,0),(150,150,70),(255,200,0),(255,255,0),(200,0,0),(255,0,0),(255,255,255),(0,200,200)
]
car_skin=[
(180,0,0),(255,0,0),(255,0,255),(180,0,180),(0,0,180),(0,0,255),(0,100,0),(0,180,0),(0,255,0),(255,220,0),(255,180,0),(255,100,0)
]
cadenas_skin=[
0,1,1,1,1,1,1,1,1,1,1,1
]
def mini_car(x,y):
  draw_string("Cars",140,5,(0,0,255),bg_color)
  fill_rect(x-50,y-40,100,65,bg_color)
  fill_rect(x-40,y-15,80,30,car_skin[skin])
  fill_rect(x+15,y+5,20,18,bg_color)
  fill_rect(x+17,y+7,16,16,(100,100,100))
  fill_rect(x-35,y+5,20,18,bg_color)
  fill_rect(x-33,y+7,16,16,(100,100,100))
  fill_rect(x+29,y-12,8,8,(255,255,0))
  fill_rect(x+20,y,6,-35,car_skin[skin])
  fill_rect(x-33,y,6,-35,car_skin[skin])
  fill_rect(x-30,y-38,53,6,car_skin[skin])
  draw_string(">",x+50,y-20,(0,0,255),bg_color)
  draw_string("<",x-60,y-20,(0,0,255),bg_color)
  if cadenas_skin[skin]==1:
    fill_rect(160-10,62-10,20,15,(0,0,0))
    fill_rect(160-7,62-10,5,-8,(0,0,0))
    fill_rect(160+2,62-10,5,-8,(0,0,0))
    fill_rect(160-5,62-20,10,5,(0,0,0))
def car(x,y):
  fill_rect(x-50,y-40,100,60,bg_color)
  fill_rect(x-40,y-15,80,30,car_skin[skin])
  fill_rect(x+15,y+5,20,18,bg_color)
  fill_rect(x+17,y+7,16,16,(100,100,100))
  fill_rect(x-35,y+5,20,18,bg_color)
  fill_rect(x-33,y+7,16,16,(100,100,100))
  fill_rect(x+29,y-12,8,8,(255,255,0))
  fill_rect(x+20,y,6,-35,car_skin[skin])
  fill_rect(x-33,y,6,-35,car_skin[skin])
  fill_rect(x-30,y-38,53,6,car_skin[skin])
def map(xm,y):
  fill_rect(xm,y+22,10000,10,circuit[car_circuit])
  fill_rect(xm,y+32,10000,80,circuit[car_circuit+1])
  for i in range(0,800,20):
    fill_rect(xm+i,180+((i%3)*10),10,10,circuit[car_circuit])
def mini_map(x,y):
  draw_string("Grounds",125,100,(0,0,255),bg_color)
  fill_rect(x-40,y-50,80,10,circuit[car_circuit])
  fill_rect(x-40,y-40,80,50,circuit[car_circuit+1])
  fill_rect(x-35,y-20,10,10,circuit[car_circuit])
  fill_rect(x,y,10,10,circuit[car_circuit])
  fill_rect(x+25,y-40,10,10,circuit[car_circuit])
  draw_string(">",x+50,y-20,(0,0,255),bg_color)
  draw_string("<",x-60,y-20,(0,0,255),bg_color)
def coin(x,y,val):
  fill_rect(x-5,y-2,44,34,bg_color)
  fill_rect(x-2,y-2,34,34,(255,180,0))
  fill_rect(x,y,30,30,(255,255,0))
  draw_string(""+str(val),x+4,y+7,(255,180,0),(255,255,0))
def feu(x,y):
  fill_rect(x-10,y-10,20,20,bg_color)
  fill_rect(x-7,y-7,14,14,(255,180,0))
  fill_rect(x-5,y-5,10,10,(255,220,0))
def aff_score():
  fill_rect(250,3,14,14,(255,180,0))
  fill_rect(252,5,10,10,(255,255,0))
  draw_string("x"+str(score)+"  ",265,3,(0,0,255),bg_color)
def feuc(n,x):
  fill_rect(x-15,30,30,135,bg_color)
  fill_rect(x-5,80,10,85,(100,100,100))
  fill_rect(x-10,30,20,50,(50,)*3)
  fill_rect(x-5,35,10,10,(100,0,0))
  fill_rect(x-5,50,10,10,(150,100,0))
  fill_rect(x-5,65,10,10,(0,100,0))
  if n==1:
    fill_rect(x-5,35,10,10,(255,0,0))
  if n==2:
    fill_rect(x-5,50,10,10,(255,180,0))
  if n==-1:
    fill_rect(x-5,65,10,10,(0,255,0))
fill_rect(0,0,320,230,bg_color)
mini_car(160,65)
mini_map(160,170)
select=1
while True:
  aff_score()
  if select==1:
    draw_string("*",100,5,(0,0,255),bg_color)
    draw_string(" ",100,100,(0,0,255),bg_color)
  elif select==2:
    draw_string("*",100,100,(0,0,255),bg_color)
    draw_string(" ",100,5,(0,0,255),bg_color)
  if cadenas_skin[skin]==1 and select==1:
    draw_string("Cost => "+str(skin*50)+"  ",105,190,(0,0,255),bg_color)
  else:
    draw_string(" OK => Play",105,190,(0,0,255),bg_color)
  if keydown(KEY_RIGHT)and skin<11 and select==1:
    skin+=1
    mini_car(160,65)
    while keydown(KEY_RIGHT):
      pass
  if keydown(KEY_LEFT)and skin>0 and select==1:
    skin-=1
    mini_car(160,65)
    while keydown(KEY_LEFT):
      pass
  if keydown(KEY_RIGHT)and car_circuit<6 and select==2:
    car_circuit+=2
    mini_map(160,170)
    while keydown(KEY_RIGHT):
      pass
  if keydown(KEY_LEFT)and car_circuit>0 and select==2:
    car_circuit-=2
    mini_map(160,170)
    while keydown(KEY_LEFT):
      pass
  if keydown(KEY_DOWN)and select<2:
    select+=1
    while keydown(KEY_DOWN):
      pass
  if keydown(KEY_UP)and select>1:
    select-=1
    while keydown(KEY_UP):
      pass
  if keydown(KEY_VAR):
    score+=50
  if keydown(KEY_OK) and cadenas_skin[skin]==1 and score>=skin*50 and select==1:
    while keydown(KEY_OK):
      pass
    cadenas_skin[skin]=0
    score-=skin*50
    aff_score()
    mini_car(160,65)
  if keydown(KEY_OK) and cadenas_skin[skin]==0:
    while keydown(KEY_OK):
      pass
    fill_rect(0,0,320,230,bg_color)
    car(100,143)
    v=0
    y=143
    xm=0
    map(xm,143)
    fuel=200
    draw_string("Fuel",140,5,(0,0,255),bg_color)
    fill_rect(58,20,204,9,(100,100,100))
    fill_rect(60,22,200,5,(150,150,150))
    x_fuel=650
    y_fuel=123
    x_coin=randint(3,8)*100
    y_coin=123
    x_coin2=randint(3,8)*100
    y_coin2=123
    x_bad=randint(3,8)*100
    y_bad=40
    x_feuc=160
    a=1
    n=1
    t=monotonic()
    fill_rect(60,22,fuel,5,(0,255,0))
    while fuel>0:
      aff_score()
      feu(x_bad,y_bad)
      coin(x_coin,y_coin,10)
      coin(x_coin2,y_coin2,5)
      fill_rect(x_fuel-20,y_fuel-5,65,40,bg_color)
      fill_rect(x_fuel,y_fuel,25,30,(240,0,0))
      fill_rect(x_fuel-7,y_fuel+3,7,4,(240,0,0))
      fill_rect(x_fuel-7,y_fuel+25,7,4,(240,0,0))
      fill_rect(x_fuel-9,y_fuel+5,4,22,(240,0,0))
      fill_rect(x_fuel+25,y_fuel,5,10,(240,0,0))
      feuc(n,x_feuc)
      if monotonic()-t>6 and t-monotonic()-t<8:
        t=monotonic()
        n-=n*2
      if x_feuc<150 and x_feuc>90 and n==-1:
        car(100,143)
      elif x_feuc<150 and x_feuc>90 and n==1:
        fuel=0
        draw_string("you have run the",90,105,(0,0,255),bg_color)
        draw_string("traffic lights",105,125,(0,0,255),bg_color)
        while not keydown(KEY_OK):
          pass
        while keydown(KEY_OK):
          pass
      if x_feuc<0:
        x_feuc=randint(8,12)*100
        fill_rect(0,20,230,170,bg_color)
        car(100,143)
      if x_fuel<150:
        fuel=200
        fill_rect(0,20,230,170,bg_color)
        car(100,143)
        x_fuel=randint(50,65)*10
      if x_bad<150 and x_bad>70 and y_bad>120:
        fuel=0
        car(100,143)
        draw_string("you hit the",90,105,(0,0,255),bg_color)
        draw_string("fireball",105,125,(0,0,255),bg_color)
        while not keydown(KEY_OK):
          pass
        while keydown(KEY_OK):
          pass
      if x_bad<0:
        fill_rect(0,20,230,170,bg_color)
        x_bad=randint(3,10)*100
        y_bad=40
        car(100,143)
      if x_coin<150:
        score+=10
        fill_rect(0,20,230,170,bg_color)
        x_coin=randint(3,8)*100
        car(100,143)
      if x_coin2<150:
        score+=5
        fill_rect(0,20,230,170,bg_color)
        x_coin2=randint(3,8)*100
        car(100,143)
      if y_bad>150 or y_bad<40:
        a-=a*2
      y_bad+=a
      if v!=0:
        map(xm,143)
      xm-=v
      if xm>300:
        xm=0
      if xm<-300:
        xm=0
      if keydown(KEY_BACKSPACE) and v<3:
        v+=1
        x_fuel-=3
        x_coin-=3
        x_coin2-=3
        x_bad-=3
        x_feuc-=3
        fuel-=1
        draw_string("Fuel",140,5,(0,0,255),bg_color)
        fill_rect(58,20,204,9,(100,100,100))
        fill_rect(60,22,200,5,(150,150,150))
        fill_rect(60,22,200,5,(150,150,150))
        fill_rect(60,22,fuel,5,(0,255,0))
      elif v>0:
        v-=1
      elif v<0:
        v+=1
      elif keydown(KEY_SHIFT) and v>-4:
        v-=1
        x_fuel-=-3
        x_coin-=-3
        x_coin2-=-3
        x_bad-=-3
        x_feuc-=-3
        fuel-=1
        fill_rect(60,22,200,5,(150,150,150))
        fill_rect(60,22,fuel,5,(0,255,0))
      if keydown(KEY_ALPHA):
        bg_color=(0,)*3
        fill_rect(0,0,320,230,bg_color)
    draw_string("    Game Over!!     ",90,105,(0,0,255),bg_color)
    draw_string("                    ",90,125,(0,0,255),bg_color)
    while not keydown(KEY_OK):
      pass
    while keydown(KEY_OK):
      pass
    fill_rect(0,20,320,230,bg_color)
    mini_car(160,65)
    mini_map(160,170)
    select=1

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