snake.py

Created by 1010086

Created on September 12, 2024

3.08 KB


import pygame
import random

# Initialize Pygame
pygame.init()

# Set up the game window
width = 800
height = 600
window = pygame.display.set_mode((width, height))
pygame.display.set_caption("Snake Game")

# Colors
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)

# Snake and food
snake_block = 20
snake_speed = 15

# Initialize clock
clock = pygame.time.Clock()

font = pygame.font.SysFont(None, 50)

def our_snake(snake_block, snake_list):
    for x in snake_list:
        pygame.draw.rect(window, GREEN, [x[0], x[1], snake_block, snake_block])

def message(msg, color):
    mesg = font.render(msg, True, color)
    window.blit(mesg, [width / 6, height / 3])

def gameLoop():
    game_over = False
    game_close = False

    x1 = width / 2
    y1 = height / 2

    x1_change = 0
    y1_change = 0

    snake_List = []
    Length_of_snake = 1

    foodx = round(random.randrange(0, width - snake_block) / 20.0) * 20.0
    foody = round(random.randrange(0, height - snake_block) / 20.0) * 20.0

    while not game_over:

        while game_close == True:
            window.fill(BLACK)
            message("You Lost! Press Q-Quit or C-Play Again", RED)
            pygame.display.update()

            for event in pygame.event.get():
                if event.type == pygame.KEYDOWN:
                    if event.key == pygame.K_q:
                        game_over = True
                        game_close = False
                    if event.key == pygame.K_c:
                        gameLoop()

        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                game_over = True
            if event.type == pygame.KEYDOWN:
                if event.key == pygame.K_LEFT:
                    x1_change = -snake_block
                    y1_change = 0
                elif event.key == pygame.K_RIGHT:
                    x1_change = snake_block
                    y1_change = 0
                elif event.key == pygame.K_UP:
                    y1_change = -snake_block
                    x1_change = 0
                elif event.key == pygame.K_DOWN:
                    y1_change = snake_block
                    x1_change = 0

        if x1 >= width or x1 < 0 or y1 >= height or y1 < 0:
            game_close = True
        x1 += x1_change
        y1 += y1_change
        window.fill(BLACK)
        pygame.draw.rect(window, RED, [foodx, foody, snake_block, snake_block])
        snake_Head = []
        snake_Head.append(x1)
        snake_Head.append(y1)
        snake_List.append(snake_Head)
        if len(snake_List) > Length_of_snake:
            del snake_List[0]

        for x in snake_List[:-1]:
            if x == snake_Head:
                game_close = True

        our_snake(snake_block, snake_List)

        pygame.display.update()

        if x1 == foodx and y1 == foody:
            foodx = round(random.randrange(0, width - snake_block) / 20.0) * 20.0
            foody = round(random.randrange(0, height - snake_block) / 20.0) * 20.0
            Length_of_snake += 1

        clock.tick(snake_speed)

    pygame.quit()
    quit()

gameLoop()

During your visit to our site, NumWorks needs to install "cookies" or use other technologies to collect data about you in order to:

With the exception of Cookies essential to the operation of the site, NumWorks leaves you the choice: you can accept Cookies for audience measurement by clicking on the "Accept and continue" button, or refuse these Cookies by clicking on the "Continue without accepting" button or by continuing your browsing. You can update your choice at any time by clicking on the link "Manage my cookies" at the bottom of the page. For more information, please consult our cookies policy.